mojira.dev

Angel Caudy

Assigned

No issues.

Reported

MCPE-36295 The game is crashing when player goes too fast; horses sometimes disappear after crash. Cannot Reproduce

Comments

I no longer think it has to do with the speed of the player, but something to do with loading in too many chunks at one time. It appears to sometimes happen when loading chunks you have not loaded before in this update. For example, if I have not been to a building in a chunk since the beta 1.6.0.8 came out, if I load those chunks or new chunks too fast, the game seems to crash. The problem does not seem to happen in the same area twice, leading me to believe it is caused by chunks loading, even if those chunks were explored before this beta version. I still don't know why T-flip flops are not working though. I do know that dispensers are not dispensing items into other dispensers though. The only other glitch I have noticed not involving the game crashing or T-flip flops is that redstone dust appears to be unlit, even when it is, but this issue is fixed when the redstone is turned off and then back on.

So, I am assuming when the player is going too fast while riding something, it will always disappear. Does anyone know why the T-flip flops are not working? Because I know that the hopper and dispenser T-flip flops used to work before this beta came out.

That actually does make sense, the game might be rendering slowly for some reason and then tries to render more than it can handle at one time.