mojira.dev

Aric

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The computer that my son plays Minecraft on is experiencing this issue as well.  It seems to have started after the last set of updates.  I found a bunch of suggested work arounds that indicate the the video card could be a possible cause of the issue.  As well as talking about the introduction of ray tracing.   On this computer he has always had an issue with playing the game on the secondary integrated GeForce 550M (the game stutters) so the application was already set to favor the Integrated Intel 3000 graphics card.  Thinking it could possibly be a driver issue I attempted to update both the video drivers.  In the process an issue occurred where I could only select the primary intel graphics card, the 550m no longer showed up in the graphic settings for the application in windows.  In an attempt to resolve the issue with the secondary video card not showing up I uninstalled the GeForce 550m driver and deleted the the device via device manager.  As a why not attempt, I launched Minecraft with the GeForce 550m driver removed and without windows recognizing the device was present.  Minecraft loaded an a ray tracing warning dialog popped up.  I just happened to have device manager open right behind the Minecraft app, and I noticed right at the time the ray tracing dialog popped up a device rescan kicked off and the computer started to install the GeForce 550m device.  Maybe it was just a coincidence.  I closed the Minecraft app, and relaunched but I got the red screen with background music again.  To confirm the result I closed Minecraft again, deleted the GeForce 550m device, and re-launched Minecraft.  The application started without issue.  But it triggered a device rescan.

 

Maybe there is an issue in the routine that is checking the video card compatibility for ray tracing support when multiple devices are present?  If there are details that I left out that might be helpful, just let me know and I will be happy to try to provide them.  Thanks!