This lags my game more than a few seconds.. I have a large biomes world, and testing the locate command lags to the point of the game freezing- I am simply forced to force quit the game.
I have had this bug occur today whilst going through a cave. I never even saw a drowned mob nearby, and I was at diamond level with no oceans nearby. Yet my crash report reveals the same thing as everyone else here- a Drowned mob.
My world seemed to be corrupt... But I made a few copies in the saves folder, and kept trying to open them. Eventually I got back into my world, ran away from the effected area, and then happened to crash again minutes after.
I have reloaded a world that is now working, but I am not moving until this is fixed! Or, perhaps I should play on peaceful for now...
The weird and important thing to note is that I have created a drowned mob grinder from a zombie spawner far away from where I crashed in this world... And I spent a good hour or so converting zombies to drowned and killing them without a crash happening!
Perhaps... As I think the crash report is suggesting... This has something to do with them swimming, as my farm did not allow them to 'swim around'.
To add to Rat Dog's comment above- If you go and stand in one of those dark cave, log out, and then log back in- the cave within chunk you are in will now be lit up.