I am not sure what kind of detail you will need, but here goes. Pigmen are spawned in the overworld and sent into a 2x2 killing chamber surrounded by 4 observer/piston pairs powered by redstone torch. A trident is thrown into one of the pistons first and the pistons actuated for a time. Under one of the 2x2 blocks is a minecart, which is attached to a hopper, which is in turn attached to a sorter system. The problem is that once a pigman is killed, his drops just float above the blocks instead of being absorbed in to the minecart and hopper. I also tried replacing the minecart with another hopper, and I tried replacing the block with a slab. Note that this design has always worked in version 1.18, and when I first started using the beta (1.19.24?) I used a world I had created in 1.18 with the same gold farm design, and it worked at that time. Now, however, Minecraft does not even recognize the world file. If this is not sufficient, please let me know what else you would need.
Hi,
I am not sure what kind of detail you will need, but here goes. Pigmen are spawned in the overworld and sent into a 2x2 killing chamber surrounded by 4 observer/piston pairs powered by redstone torch. A trident is thrown into one of the pistons first and the pistons actuated for a time. Under one of the 2x2 blocks is a minecart, which is attached to a hopper, which is in turn attached to a sorter system. The problem is that once a pigman is killed, his drops just float above the blocks instead of being absorbed in to the minecart and hopper. I also tried replacing the minecart with another hopper, and I tried replacing the block with a slab. Note that this design has always worked in version 1.18, and when I first started using the beta (1.19.24?) I used a world I had created in 1.18 with the same gold farm design, and it worked at that time. Now, however, Minecraft does not even recognize the world file. If this is not sufficient, please let me know what else you would need.