on windows they are on in AppData/Roaming/internalStorage/
where would they be stored in a debian machine?
I also don't think it makes sense to keep the logs outside the main server folder, what happens when i run multiple servers on the same machine?
I'm using Linux and Windows. Debian 12 and Windows 11
Still an issue in the 1.20.70 builds
Still an issue in the latest 1.20.60 betas
Still an issue in today's beta
affects 1.19.80 as well
this is still an issue in the 1.19.80 betas
This bug has been fixed now in the newest beta today
Affects the latest 1.19.80.23 beta
This affects Android and Windows 11
A village I made in one of my world doesn't crash when there's no work station blocks, but does crash when there is and villagers start their work schedule. Sleeping villagers haven't cause any crashes for me so far.
This also only affect my LG Stylo 4 (Android 8.0) but doesn't affect my Nvidia Shield TV (Android TV 8.0)
Edit: It also affects the Nvidia. When using my LG to join the Nvidia via LAN, the game crashes when the LG player is getting closer to the village with work station blocks while villagers are working. The LG player is able to go to the village sometime after noon when the villagers are socializing and at night when they're sleeping
I'm having the same issue on the same device LG-Q710MS, but it doesn't happen on my Nvidia Shield TV.
I noticed it happens after the villagers start working at their working stations, and it's with every world I test it in, new and old, survival and creative
"So I got that going for me" still not unlocking for me on 1.2.0.9
I was able to get jukeboxes and music disk working by using a resource pack woth the music files in it.
Using LG Stylo 3 Plus on android 7.0
Now that I checked only the shulker shells are missing their textures. I'm not sure about the cartoon or festive texture packs.
Blocks still missing their textures in texture packs on build 0.17.0.2
Preview/Beta 1.21.50 made Jigsaw blocks usable in behavior packs, they're still missing the generate button though in the GUI