mojira.dev

Brady A

Assigned

No issues.

Reported

MC-227988 Jigsaws do not preserve killer rabbits Duplicate MC-194638 Birch trees generate in chunk-aligned grid pattern Duplicate

Comments

I'm noticing this on my server using the new-caves datapack in 21w16a. The lag spikes are consistent across certain chunk borders (as others have stated above) and take a few seconds each--enough to make the game practically unplayable. The only new information I have to add is that during each lag spike, the console fills with "Received invalid biome id: 1" warnings. In just a few minutes of play and a few border crossings, I have over 173,000 warnings of this type. Hope this helps.

I found this bug too, so here are steps to reproduce copied from my report.

 

Steps to reproduce:

1) generate a world with seed -8064338449242273054

2) teleport to coordinates 2243 141 -409

3) look around and observe vaguely unsettling tree pattern.