mojira.dev

Brandon Staab

Assigned

No issues.

Reported

MC-76464 F11 crashing game: Unexpected error java.lang.IllegalStateException: Keyboard must be created before you can read events Duplicate MC-67476 Same player logged on one server at a time Duplicate MC-66750 player duplicate/phantom/de-sync..."An existing connection was forcibly closed by the remote host" Duplicate MC-9864 Command Usage Typo, /scoreboard teams empty Duplicate MC-9788 Mob Spawners failing to "Saving entity NBT" Fixed

Comments

Rotating your monitor output via Desktop>Screen Resolution>Orientation also has this affect

This implies that is is a Windows and iOS X problem

I also get this problem:

  • OS:..............................Microsoft Windows 7 Home Premium (v6.1)
    * CPU:............................AMD Athlon(tm) II X4 630 Processor (2.00 GHz)
    * RAM:...........................3831 MB Total (974 MB Free)
    * VGA:............................ATI Radeon HD 4200
    * os.arch:.......................x86,
    * java.version:................1.7.0_67,
    * java.vendor:.................Oracle Corporation,
    * sun.arch.data.model:...32,

Thank You @unknown, for explaining how the bug occurs and verifying that it is not a duplicate. Could a mod reopen this on this basis

This is a new bug I can only reproduce in the snapshots. I have whitelist and online mode on and time idle timer set to 0, I can run the other versions of the server without any hassle so it is not the bug described in MC-38565

You're gonna have to provide a better description or something, theses guys don't have all day to try to get the game to crash by opening a single player world up all day. Try recording it with Fraps and linking the recording if it doesn't produce a error log.

note: a command such as"/scoreboard teams join Redstone @r[0,34,0,11,team=]" will add all plays not on a team to team redstone. However if there are no people left that are't on a team. the player "@r[0,34,0,11,team=]" will be added to that team (if you look in the nbt file) and on a multiplayer server it will disconnect all players and disallow anyone to join the server until you type"/scoreboard teams empty Redstone" to clear out the player, then everything works fine once again. I'm not sure if these to bugs are tied together but it seems like they are.

As of right now the only work around to my knowledge is to downgrade snapshots (witch isn't really a work around) or to just use spawners that don't spawn multiple entities

using health fixes this problem but it doesn't make senses that it would find dead players... that can't be a feature of the game.