We tried to play again the other night ... three players local ... survival ... hard ... world around 22MB.
We tried to play again together because the freezing seemed to have lessened. However, with the three of us, it did get pretty messed up sometimes at least with the loading/lagging. Eventually one of us dropped out, which might have helped a little bit.
Autosaves and opening up dialogs (for inventories or crafting) still seemed to be the triggers.
Just updated to 1.18.31 on Switch ... logged into our current world (22MB) and tooled around for a little bit.
Still froze every autosave, but it was shorter and not AS debilitating. However, it is definitely NOT fixed. There were a couple of minor lag issues ... fell off a small drop, but damage animation and sound took a moment to trigger.
Hopefully we can get a real fix soon.
I'm not sure what good these comments do. And I'm not sure why we keep rolling out new versions when the bugs of the previous version don't seem to be fixed.
Current ongoing issues ...
Chunk loading is miserable. Even just taking the surface at a run eventually leads you into nothingness while you wait for things to load, especially if an autosave happens along the way. Forget 'flying'.
Villagers, chests, doors, etc. become inaccessible while autosaving
Game freezes upon the death of a player in survival, especially in the Nether ... at least 4 times (stopped counting after that) while playing multiplayer in the Nether, a player died, causing a complete freeze of the game for several moments; twice the game ended up requiring a manual close of the software and restart
I'm not sure how often autosaving is SUPPOSED to happen, or how long it's SUPPOSED to take, but autosaves happen so often and take so long with each one that it often feels like the game is constantly autosaving, with no option to turn it off.
All issues are worsened when playing with local multiplayer, the more players in the game, the worse it gets
Before 1.18.30, we would regularly have 3 players in local multiplayer with NO ISSUES. Since then, the game has become unplayable, especially if you're doing any 'exciting'. About all we can do these days is single player, mining and building stuff, and even then there is a delay in chunk-loading, sounds, etc.
I would LOVE to hear some kind of statement about why this is happening and what is being done, because I would never have payed money to purchase this game if I had any inclination it would become THIS screwed up. 😞 Not a happy player.