mojira.dev

Brian J Smoltz

Assigned

No issues.

Reported

MCPE-39579 Wireless play between two switches Cannot Reproduce

Comments

So we got ours working (switch to switch) by always closing the game after playing (save and quit, exit to home screen, and closing the game before putting it to sleep). Then, when starting the game: Have second player already on the multiplayer screen, already set to local network waiting for the host to start the game. Doing it this way works every time. (Lag is still unbearable though) But allows two switches to play local wireless mode. Hope this helps someone! One more note: This is for the bedrock edition on switch. 

I'd like to add to this. Wife and I play local wireless network between two switches. Game appears to autosave every 90 seconds, at which point the game lags terribly. Causes blocks to be placed without texture (invisible with boundary box only visible when pointed directly at it) on host console and placed blocks to dissapear or other work to be undone on connected console. Also seems like it could just be over ran with drowned. Our builds are near the ocean and the waters are always filled with 15-20 drowned. A couple holes full of water in the woods behind the builds, small holes mind you, are over packed with drowned. Wether we're near them or not. Also, when traveling, entire chunks won't load right, allowing you to see through the ground. You can see tons of monsters far underground. So I'd look into mob spawning and autosave as potential problem areas. One reason I'm fairly sure mob spawns are part of the problem is we used to have a large village near our build, I ended up moving the village beyond the render distance of the build and it cleaned up the lag considerably. Lag also lays off if we run around and kill all the drowned. So, there's my two cents.

Sorry if im off topic. Was redirected here and have no idea how to create a new topic. Nice complex site you have here.

Anyway. Switch to Switch local network does nothing. Two switches, two games, no wifi, games won't find each other. No errors, no messages, or anyway to indicate why they won't connect. All other games work fine doing this so it's not the hardware.