mojira.dev

Bryce Clayton

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Comments

Has this been fixed in 1.11?

Maybe something’s wrong with my Switch because the game studders constantly. It freezes every few seconds. It’s strange because I just watched a video of ibxtoycat playing on Switch and I didn’t see any freezing on his version. I would love to talk to a mod about how I can fix this because I haven’t been able to try out the new features or enjoy the game at all because of the freezing.

It looks like my comment was deleted by a mod, so I'm just gonna say this: 1.10 makes the switch version of the game unplayable. I experience constant freezing when the game autosaves. I tried turning the video settings all the way down and that didn't help one bit. I haven't tested online multiplayer yet, but oddly enough, local multiplayer makes the game somewhat player with less frequent freezing, but it still lag spikes here and there. Really hoping for a hot fix or an update roll back or, at the very least,  some announcement/information from a Dev. I think the best thing to do would be to introduce the ability to disable autosaving like the 4j studios version of the game.

This needs to be fixed. Lag spikes occur when the game autosvaes and it saves ALOT. And this isn’t some measly, 2 second lag spike, the game will literally FREEZE for a whole 10-12 seconds, leaving the player vulnerable to hostile mobs. The game will also dip to 30 frames for a couple of seconds as well. If you guys can fix a “op” afk fishing farm design in under a week, than I’m sure a hot fix could be release within the next couple of days. Or even roll back the update like Alexander D suggested because this is unacceptable.