The grindstone sound literally makes my skin crawl. I cringe when I hear it. The volume is not an issue, the sound is unpleasant at any volume.
Why? I think it is because the grindstone sound is similar to the following sounds many people find unpleasant:
1) Styrofoam rubbing against styrofoam
2) Fork scraping against plate
3) Fingernails on chalkboard
Here is a good article about such sounds:
https://www.wired.com/2011/11/chalk-board-fingernail-sound/
“Works As Intended”? Really??? This reminds me of an old joke:
— “How many Microsoft Developers does it take to change a light bulb?”
— “NONE. Microsoft would just declare darkness a new industry standard!”
OK, seriously:
· I believe this bug stems from /locate command bug (see MC-126244). The same code is probably called when trading with cartographers, throwing eyes of ender, etc.
· “A range of 100 chunks in every direction” in version 1.12.2 is simply not true. 100 regions (51200 blocks) – maybe, but definitely not 1600 blocks.
· The /locate command finds ALL STRUCTURES, including Strongholds. So if the intended behavior is to limit its range to 100 chunks, then you can’t find a Stronghold and therefore ”win” the game if there are no Strongholds within 100 chunk radius of spawn. This is a gamebreaking bug!
· Cartographers in all the versions 16w39b through 1.12.2 indeed worked as intended. (I had traded with cartographers in those versions across more than 20 different Minecraft worlds without a single problem. The Mansions on cartographers’ maps would almost always be more than 5000 blocks away, often 10k+ blocks away.
· Most of the 13-snapshots including the latest 1.13-pre6 DO NOT work as intended.
se Please, remove Version 1.12.2 from affected versions and reopen the issue for 13-snapshots.
This issue is still present in 1.15-pre1.
What is even more surprising that it is still UNASSIGNED!
IMHO, item deletion is a serious bug and should be prioritized.