mojira.dev

CTK

Assigned

No issues.

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No issues.

Comments

Today marks this issue's 1 year anniversary. Even though it has not been seen to yet, I'm glad people have not forgot about it. Thank you mods and OP for keeping the issue up to date.
Just out of curiosity, what do people think is the biggest issue holding this up? Complicated coding, Mojang just being busy with bigger things, or the caveats Gerrard mentioned at the bottom of the original post?

While searching, I also found another issue that duplicates this one and was also dismissed as being MC-14826. The issue is: MC-25498. I'm just saying that another person has noticed even if they did not find this exact page...

This is NOT a duplicate of MC-14826. I've been having the same problem. It's not a visual issue. If you tie an animal to a fence then go far enough away for the chunks to unload, when you go back the lead has dropped as an item and the animal is wandering free. The lead has not visually vanished on unload, it has broken and dropped. Please re-open the issue, it's not resolved. :I

I think they just prioritize bug types (Which makes sense of course). Although this is a big issue with a lot of people, it's just not high on their to-do list. I just hope they find time for it eventually. :/

I'm glad I'm not the only one having this problem. I tried making villagers trade items for custom items (Dmg values/Name/ect) for my adventure map and ran into this. My problem is not related to enchantments but it's caused by the same issue.
When I found out the villagers did not respect NBT tags, I thought "No biggy. I'll just use bogus damage values to force them to only accept custom items." So when I try that, it fails also.
Hopefully Mojang gives us more of a answer then the villager did when I asked. All I got from him was "Hmm." 😉

Edit: I just saw the post date for this bug... Sigh Remember to up vote it or they'll never get to it at this rate. .-.