mojira.dev

CaN2crow987

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Reported

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MC-300983 The speed field in ExplosionParticleInfo codec is misspelled as "speec" Fixed MC-300417 The copper pickaxe is not part of the #cluster_max_harvestables item tag Fixed MC-300207 You can reverse the chest's opening/closing animation by applying knockback to copper golems Duplicate MC-300169 The CustomName tag of a copper golem statue is not kept when mined Fixed MC-279538 The key name of the test instances field that represents the namespaced ID of the test environment is different from the changelog Fixed MC-277994 Picking a decorated pot or a shulker box always keeps its container data Fixed MC-277793 Experimental blocks are desynchronized when disabled Won't Fix MC-277207 Creaking Heart in the Creaking Pale Oak often fails to generate Works As Intended MC-276747 Decorated pots have no container components by default, which causes the Pick Block to not work properly Duplicate MC-276609 F3+H hides the map id tooltip for items with map_id components Won't Fix

Comments

@v-baslod I’m pretty sure that Copper Golems will oxidize and turn into statues normally. Once the next_weather_age is not larger than the return value of /time query gametime, Copper Golems will oxidize. To achieve this, you can /time set a value larger than the next_weather_age. Or, you can modify the next_weather_age to 0.

However, it was fixed in 25w04a.

Seems to be due to the changes to PlaceOnGroundDecorator.placeBlockAt in 25w03a. In 25w03a, the place_on_ground tree decorator placed leaf litters one block lower than before. It causes the decorator to not find a valid pos to place blocks in most cases.

@Dhranios Thanks, I have deleted this part. I think the other way should be supported.