This is just a theory but maybe it ties in with the "underground rain" bug? It seems like some parts of the map simply ignore the surface blocks and might look for the next one right under some air blocks, in this case it could show caves - rain could behave similarly, bypassing the actual ground and only falling down in the caves
Indeed, thank you, how can I delete this/close this and link it to the mentioned issue?
Still happened to me in 20w16a
Not sure if it was mentioned but the Zombified Piglin that got hit by the other mob doesnt get angry at you while others do
No dungeons on your map? The big box room with a spawner and 2 treasure chests?
It's a joke, that's why it displays when you die in a way you wouldn't think was possible
Thank you! I couldnt find anything at first and thought that this behavior was unusual so I made a new one, sorry for that
Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 5.10.19 23:20
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at atd.a(SourceFile:407)
at akm.ab(SourceFile:301)
at akn.ab(SourceFile:228)
at akd.h(SourceFile:399)
at akm.h(SourceFile:2059)
at akn.h(SourceFile:295)
at atk.h(SourceFile:34)
at dmr.a(SourceFile:165)
at dmr$$Lambda$3396/1369960014.accept(Unknown Source)
at bjk.a(SourceFile:648)
at dmr.g(SourceFile:136)
at das.n(SourceFile:1389)
at das.d(SourceFile:907)
at das.b(SourceFile:569)
at net.minecraft.client.main.Main.main(SourceFile:199)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Render thread
Stacktrace:
at atd.a(SourceFile:407)
at akm.ab(SourceFile:301)
at akn.ab(SourceFile:228)
at akd.h(SourceFile:399)
at akm.h(SourceFile:2059)
at akn.h(SourceFile:295)
at atk.h(SourceFile:34)
at dmr.a(SourceFile:165)
at dmr$$Lambda$3396/1369960014.accept(Unknown Source)
– Entity being ticked –
Details:
Entity Type: minecraft:parrot (atd)
Entity ID: 107
Entity Name: Parrot
Entity's Exact location: 1549.19, 76.32, 218.00
Entity's Block location: World: (1549,76,218), Chunk: (at 13,4,10 in 96,13; contains blocks 1536,0,208 to 1551,255,223), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511)
Entity's Momentum: -0.04, -0.08, 0.00
Entity's Passengers: []
Entity's Vehicle: ~ERROR~ NullPointerException: null
Stacktrace:
at bjk.a(SourceFile:648)
at dmr.g(SourceFile:136)
– Affected level –
Details:
All players: 1 total; [dpb['Chanderule'/103, l='MpServer', x=1545.52, y=76.00, z=218.66]]
Chunk stats: Client Chunk Cache: 361, 182
Level dimension: minecraft:overworld
Level name: MpServer
Level seed: -8549908505513313053
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (224,68,96), Chunk: (at 0,4,0 in 14,6; contains blocks 224,0,96 to 239,255,111), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 9342170 game time, 11162420 day time
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at dmr.a(SourceFile:419)
at das.c(SourceFile:1842)
at das.b(SourceFile:584)
at net.minecraft.client.main.Main.main(SourceFile:199)
– System Details –
Details:
Minecraft Version: 19w40a
Minecraft Version ID: 19w40a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1270698856 bytes (1211 MB) / 2113929216 bytes (2016 MB) up to 2147483648 bytes (2048 MB)
CPUs: 2
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 19w40a
Backend library: LWJGL version 3.2.2 build 10
Backend API: Intel(R) HD Graphics 530 GL version 4.5.0 - Build 25.20.100.6373, Intel
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla
Current Language: English (US)
CPU: 2x Intel(R) Pentium(R) CPU G4500 @ 3.50GHz
Did the parrot crash it?
I did a couple of times, but even when it was hundreds of blocks away from the closest village, Ive only seen a total of 3 tropical fish schools
It keeps up the message "Loading Terrain"
Sometimes, it plays the Nether music when Im entering the Nether and vice versa, but it never actually loads
Fish are also incredibly rare
But hang on, that'd mean that they only despawn after a short time and if they stay, the tag was properly recorded and they shouldnt despawn, right? My Iron Farm Zombie was there for about a month and a half, that wouldnt make sense