mojira.dev

Chris Harrington

Assigned

No issues.

Reported

MCPE-16079 flaming arrows don't set fire to wool, leaves or wood Works As Intended MCPE-16078 Pistons effecting players differently in LAN-joined worlds Fixed

Comments

How do i know whether this is being investigated?? Haven't had any mojang response at all??

Why is no one from Mojang even assigned to resolve this issue? it's really annoying. If you need steps to enable you to re-produce the issue...all you need to do is build some fairly complex redstone, log out of the world and the game, and then log back in again a while later - leave it a couple of hours and then log back in. you will see that the redstone doesn't work as it did when you built it.

One of the examples i can give of a redstone contraption is one where I set a group of lights off flashing (by using repeaters between lights to delay the signal as it passess from light to light), then I delay the signal with a string of repeaters, and then I set off a few note blocks (the lights are still flashing. Then I send the signal back round to give the lights loop another surge of energy so they stop flashing but stay on. then the signal goes back to the note block and turns of the cylcical circuit that keeps them going. then the signal goes back to the lights and turns them off, then it goes out to some dispensers to fire them. in between each transition I have delays by many repeaters. the lights and note blocks are kept on with a loop-circuit and they are tuned off using a comparitor. It is a farily simple on, delay, off circuit but with all the delays in it (to keep things on for as long as i want) there are quite a few repeaters and a few comparitors too.

But, when I log back into the game, the circuit has lost all the timing I set with the repeaters. though nothing has visibly changed; the repeaters are all in the position i set them when i built it.

to reset the circuit so it works properly, i have to go round all the repeaters and re-position them. then it works again.

but when i log off and then back on, it is messed up again.
it is a real pain having to reset everything all the time.

why is no-one looking at this issue - it's totally annoying! 🙂

yep, this is a bug in MCPE0.15.0 on iOS on ipad air too - though i have only experienced it when rejoining a world after having quit the world

thanks! is this the same then on all platforms? i might be mistaken, but i thought flaming arrows set fire to blocks in PC?

this is in creative, not tested it in survival

this is in creative, not tested it in survival

This is still a problem in ios (ipad air) - I have a few redstone-based games and the repeaters, when fully pulled back, do not work when i re-load the game. the repeaters look fully pulled back, but they don't have the delay....I have to go round and pull them all back again, which is a right pain as i get better at redstone and my creations get more complex.