How, was it fixed?
bdm68 thanks for also bringing this up but whyd you redact the player name and world seed though? Im curious.
Your welcome, also I dont want to touch my drivers, cause Im scared I might break something, and incorrect drivers can cause black screen, so I would rather not touch them.
I switched to Vulcan and rebooted, it works ok for now, so theres a work around for fellow AMD users.
Your welcome, devs, mods, other players, if you know whats going on, please do clue me in, I hope this issue gets resolved soon, its hella annoying, not gonna lie.
Ah, thanks anyway.
Can also confirm, had this happen to me as well, I also opened a bug report with my crash report.
I can confirm this is the case on Windows with my own crash report, sorry mods if this might be against the rules, but Im only tyring to help.
---- Minecraft Crash Report ----
// I let you down. Sorry :(
Time: 2025-04-15 23:01:54
Description: Rendering overlay
java.nio.BufferOverflowException
at java.base/java.nio.Buffer.nextPutIndex(Buffer.java:744)
at java.base/java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:985)
at com.mojang.blaze3d.buffers.Std140Builder.putFloat(SourceFile:49)
at gtc$a.a(SourceFile:49)
at gtb.a(SourceFile:100)
at gtc.a(SourceFile:38)
at gsz.a(SourceFile:83)
at gtu.a(SourceFile:26)
at gaf.a(SourceFile:121)
at gbn.b(SourceFile:334)
at gbn.c(SourceFile:113)
at gbd.a(SourceFile:82)
at gtf.a(SourceFile:532)
at fri.c(SourceFile:1352)
at fri.f(SourceFile:937)
at net.minecraft.client.main.Main.main(SourceFile:265)
-- Head --
Thread: Render thread
Stacktrace:
at java.base/java.nio.Buffer.nextPutIndex(Buffer.java:744)
at java.base/java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:985)
at com.mojang.blaze3d.buffers.Std140Builder.putFloat(SourceFile:49)
at gtc$a.a(SourceFile:49)
at gtb.a(SourceFile:100)
at gtc.a(SourceFile:38)
at gsz.a(SourceFile:83)
at gtu.a(SourceFile:26)
at gaf.a(SourceFile:121)
at gbn.b(SourceFile:334)
at gbn.c(SourceFile:113)
at gbd.a(SourceFile:82)
-- Overlay render details --
Details:
Overlay name: gbd
Stacktrace:
at gtf.a(SourceFile:532)
at fri.c(SourceFile:1352)
at fri.f(SourceFile:937)
at net.minecraft.client.main.Main.main(SourceFile:265)
-- Uptime --
Details:
JVM uptime: 387.653s
Wall uptime: 95.376s
High-res time: 87.023s
Client ticks: 642 ticks / 32.100s
Stacktrace:
at fri.d(SourceFile:2382)
at fri.c(SourceFile:1006)
at fri.f(SourceFile:958)
at net.minecraft.client.main.Main.main(SourceFile:265)
-- Last reload --
Details:
Reload number: 1
Reload reason: initial
Finished: Yes
Packs: vanilla
-- System Details --
Details:
Minecraft Version: 25w16a
Minecraft Version ID: 25w16a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 21.0.3, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 247306032 bytes (235 MiB) / 469762048 bytes (448 MiB) up to 1073741824 bytes (1024 MiB)
CPUs: 2
Processor Vendor: AuthenticAMD
Processor Name: AMD A9-9420 RADEON R5, 5 COMPUTE CORES 2C+3G
Identifier: AuthenticAMD Family 21 Model 112 Stepping 0
Microarchitecture: Excavator
Frequency (GHz): 2.99
Number of physical packages: 1
Number of physical CPUs: 2
Number of logical CPUs: 2
Graphics card #0 name: AMD Radeon(TM) R5 Graphics
Graphics card #0 vendor: Advanced Micro Devices, Inc.
Graphics card #0 VRAM (MiB): 512.00
Graphics card #0 deviceId: VideoController1
Graphics card #0 versionInfo: 27.20.20904.1004
Memory slot #0 capacity (MiB): 8192.00
Memory slot #0 clockSpeed (GHz): 2.40
Memory slot #0 type: DDR4
Virtual memory max (MiB): 8458.18
Virtual memory used (MiB): 6770.48
Swap memory total (MiB): 847.86
Swap memory used (MiB): 21.02
Space in storage for jna.tmpdir (MiB): available: 25142.16, total: 120635.00
Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 25142.16, total: 120635.00
Space in storage for io.netty.native.workdir (MiB): available: 25142.17, total: 120635.00
Space in storage for java.io.tmpdir (MiB): available: 25142.17, total: 120635.00
Space in storage for workdir (MiB): available: 25142.17, total: 120635.00
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 25w16a
Launcher name: minecraft-launcher
Backend library: LWJGL version 3.3.3+5
Backend API: AMD Radeon(TM) R5 Graphics GL version 3.2.14830 Core Profile Forward-Compatible Context 21.09.04.01 27.20.20904.1004, ATI Technologies Inc.
Window size: 640x480
GFLW Platform: win32
Render Extensions: GL_ARB_buffer_storage, GL_KHR_debug, GL_ARB_vertex_attrib_binding, GL_ARB_direct_state_access
GL debug messages:
Is Modded: Probably not. Client jar signature and brand is untouched
Universe: 400921fb54442d18
Type: Client (map_client.txt)
Graphics mode: fancy
Render Distance: 12/12 chunks
Resource Packs: vanilla
Current Language: en_us
Locale: en_GB
System encoding: Cp1252
File encoding: UTF-8
CPU: 2x AMD A9-9420 RADEON R5, 5 COMPUTE CORES 2C+3G
Oh, wait, new pre release, did that fix it? if so thanks.