A really easy fix to this would to allow you to set the simulated tick range to 14. That happens to be two more chunks out then the current max, or 32 blocks. ( Right now it has to be a value between [2, 12] )
I am experiencing this bug in v1.11 & hope it gets fixed. Also, if you have the redstone come back into the chunk it acts as if it gets powered btw.
Thank you.
This is definitely a valid issue as refenced by how many times this issue has been repeatedly posted then subsequently shutdown (MCPE-96911, MCPE-92640, MCPE-92640, & this one).
Format stuff
Steps to Reproduce:
1. Use code as posted bellow in server.js in behaviorpack
2. Add pack to world
3. Click non interactive block with empty hand / tool
Observed Results:
Nothing happens aka nothing is displayed in chat. Interestingly this works with interactive blocks like chests however didn't work with a crafting table.
Expected Results:
It should print "test" as a message in chat