mojira.dev

Daniel Bohn Johansen

Assigned

No issues.

Reported

MCPE-29887 Cursor display error Duplicate MCPE-25395 New version of Minecraft keeps crashing when trying to sync Xbox One world to Windows 10 through the beta Duplicate MCPE-24468 Why v1.2.0.7 & not 1.2.0.2?? Invalid

Comments

Again? Well freedom of speech is not allowed here. If, whoever, doesn't like your comment/answer, then it is removed.
Let's try this again, Happy new year everyone!

For informtion regarding the bug. A buddy of mine tried to convert on the Xbox One X. It crashed on 88% despite having better performance.
He did manage to convert another world at 180 MB just fine. So that's good. The server that continue to crash is at 199.6 MB

Added 7 more pictures regarding this error as requested

It wasn't the time I was think was the cache, but the platfrom itself I was talking about

My world was also started on the Xbox 360. Just before the jungle wood update. I think you found something here Joesph 😃

I can relate with angecalo. I have been in contact with a dev on discord & they are actively fighting it. When it didn't work for 1.2.7, I went to her & she sent the information further. I could see 1.2.8 be the one with the improvement they made with 1.2.7

Vote this bug up

Just so everyone knows. I have been told by a dev, that they are hopeing & think that 1.2.7 will fix these convertion issues. They are working on them. So that's good news that we are not forgotten. let's pray for the next update to be the one we have been waiting for

Thet are also hopeing the update will be in cert within this week & be released ASAP. Stay hopefull peeps

Helen Zbihlyj. I'm so happy someone has actually replied regarding this gamebreaking bug. What is going on? Memory leak?

Helen

Is it possible that this bug causes a memory leak? The "signs" are very similar

""Basically, when a program needs to use something, it'll put it in your memory. When it doesn't need it anymore, it'll send the signal to get rid of it since it's no longer using that particular piece of information. A memory leak happens when there's a bug in the code that forgets to send that signal, so every time it needs that piece of info, it'll keep calling it back up, but the old pieces will never leave, so it will continue to use tons of memory (RAM) over time to the point of making whatever game or application you're using unusable.
This is just a result of a coding error, and is usually (hopefully) fixed by patches to the game. There is no permanent damage, and all you have to do to get rid of a memory leak is to end the program that's causing it. So if you get a game with a memory leak, you'll notice it'll get slower and choppier and might eventually even freeze and crash on you. This is because after using up so much memory, the rest of the game has no memory to use to function properly, since it's all taken up by garbage""colored text

https://www.youtube.com/watch?v=viv6gOITSVg&t=4s
I recommend watching this video. Skip most until the 97% mark & watch to the end.
This is happening over & over again

Yes & no
My friends & I can't convert from Minecraft Xbox One edtion too the better together version of Minecraft. This map was created on the Xbox 360 around 6 years ago, or right before the jungle wood update
Our survival world is 199.5 MB & it has been made larger

Deleting around 200.000 blocks of sand - stone - chestes & their inventory. Ya know most of what is just laying around waiting to be sorted
Deleting or pauseing restone funtions
Removing our map wall

Despite this effort the world still crashes when trying to convert it.
https://www.youtube.com/watch?v=viv6gOITSVg&t=4s

This is what is happening. Skip until the 97% mark & watch the rest to the complete end (pass the black screen)

I can't agree with this solution completely.
An friend went into our world on Xbox One & deleted around 200.000 blocks. Stone, dirt, sand & much more. Of course, copied world,

Now it still didn't work but my friend noticed that the memory for his console dropped before it hit 100% (crashes at 99%)
All of this sounds like a memory leak & it just so happens the effects of a memory leak are very, very similar to what we see.

On a side note, Microsoft requested me to say that they want everyone who has this problem to post on their forums so they can make this issue VIP & push Mojang to fix their garbage

""Basically, when a program needs to use something, it'll put it in your memory. When it doesn't need it anymore, it'll send the signal to get rid of it since it's no longer using that particular piece of information. A memory leak happens when there's a bug in the code that forgets to send that signal, so every time it needs that piece of info, it'll keep calling it back up, but the old pieces will never leave, so it will continue to use tons of memory (RAM) over time to the point of making whatever game or application you're using unusable.

This is just a result of a coding error, and is usually (hopefully) fixed by patches to the game. There is no permanent damage, and all you have to do to get rid of a memory leak is to end the program that's causing it. So if you get a game with a memory leak, you'll notice it'll get slower and choppier and might eventually even freeze and crash on you. This is because after using up so much memory, the rest of the game has no memory to use to function properly, since it's all taken up by garbage."""

World sent. Receipt: 2017/10/15/7:31:14-ce060860--3e0f-6997-030a-7a12d95585d3

Stephen
Importing from Xbox to Windows 10 is not the issue. Converting worlds from the Xbox One Edition to Minecraft (also on Xbox One, better known as Better Together, or MCPE or Bedrock) is the problem

Yes this is in fact a issue Stephen. What you talking about "Minecraft" Ya know Bedrock, is Xbox, phone, tablets, Computer version pilled together as one fully version. One game. So yes. The fact I still can't, as others, convert the world I have with my friends, is sure as hell a issue.

Guys. This convertion from Xbox to Windows 10 is not yet supported. The deadline for this game should be around October 3rd.

""The Windows 10 Edition does not currently support transferring of worlds from Console Edition. However, you can import and export other Windows 10 Edition worlds into your game using the handy Import and Export buttons. If you are able to copy your saved game from your mobile device, you can import it into Windows 10 with the Import button.""

""I'm an existing Xbox or Pocket Edition player – can I transfer my existing worlds to Windows 10?

The Windows 10 Edition does not currently support transferring of worlds from Console Edition. However, you can import and export other Windows 10 Edition worlds into your game using the handy Import and Export buttons. If you are able to copy your saved game from your mobile device, you can import it into Windows 10 with the Import button.""

I saw this & wondered if it's possible to use the phone edition as a bridge?
From Xbox --> Phone --> Computer WITHOUT using that worthless convertion feature that clearly is less effective then North Korea

On another note. Since realms came out for the Xbox One, then I tried something else with a buddy of mine.
Instead of converting, we would just make our world a realm on the Xbox itself & we could enjoy it without converting while I'm on computer & him on Xbox

Well no... My friend was on my Xbox account ready to connect our world to the realm I got on computer. He tried to connect them, but he couldn't.

The world HAS to be converted before any realms can be added. What the hell is the point of that?

Mojang! Please provide some answers here! It's not nice to leave people in the dark!

3000+ bugs fixes & nothing to make the world convert. This is worrying.

Had to unpluck to entire Xbox again. Couldn't snap or dashboard!
If I was not naked right now, I would rip my shirt of

My friend & I tried something new. When I left the world last time I played it, alot of hoppers was transporting alot of stone.
Now we stopped the flow & alot of redstone "movement"

The convertions did go better this time but was not enough. We managed to get it up to 83% before it crashed.
When it crashed however, the screen went black & gave us a error code. We clicked "close" & the code reappeared 4 times.
After that we couldn't exit to the dashboard or snap to the friendlist. It was stuck on that black screen & we had to unpluck the Xbox completely

Getting this error code was the first time & hopefully a game changer
The error code was 0x80040200

Mojang. I hope this can help but please give us a update!
http://support.threattracksecurity.com/support/solutions/articles/1000071002-error-0x80040200-or-0x800704da-when-trying-to-register-or-unregister-cdo-dll-s

On a side note: We did manage to converted an 16MB world over but I can't see it on my computer. It says its coverted on the XBox, but the computer says otherwise. _
Do i need to find the world somewhere?

A friend & I tried to convert our world, however it still crashed up to 3 times. So I didn't work for us.