mojira.dev
MCPE-25344

Crash: Can't convert world files from Xbox One Console Edition to Bedrock Edition

I try to sync my world which is over 160mb but it crashes when it trys to convert it

this is happening on the beta release for xbox one

Note by [~Mega_Spud]:

If you participate in the beta, you can upload your world so the developers can look into the conversion issues such as this. (Please mention the receipt number in this report or take a screenshot of the receipt and add it to the ticket!)

Instructions:
Highlight the pre-conversion world you have issues with. Press Y. Follow the dialog and upload the world. Once the upload has finished you will see a receipt. Supply the receipt on this ticket as a image/screenshot/photo (clearly readable) or text.

Linked issues

MCPE-25366 Profile sync when converting old worlds Resolved MCPE-25395 New version of Minecraft keeps crashing when trying to sync Xbox One world to Windows 10 through the beta Resolved MCPE-25535 Game crashes when a world upwards of around 150 mb is synced to Better Together edition beta and is attempted to be used(Xbox). Sorry if this is not the correct place to put this issue. Resolved MCPE-25538 [Better Together] Old World conversion Issues Resolved MCPE-25588 One specific map wont transfer to the better together beta Resolved

Attachments

Comments 251

Issues that concern the Xbox One beta should be posted on the Pocket Edition (bedrock tracker). I moved your ticket to the correct section.

For further bug reports about the Xbox One beta, please post them here.

Have a look at our Issue Guidelines.
Please search before reporting, as it's likely that one exists already.

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My save is over 100 MB but I was able to import it without any issues. (don't know the exact size but definitely over 100 MB). Might be something different than 100 MB limit FYI.

my freezes as soon as it starts converting I had a old backup of the save I converted that and it worked but it's not up to date with my lastest save

I have the same problem. My world is 199.5 MB & the game crashes completely

I can confirm this is an issue for me as well. My world side is 186.3MB.

Like Brandon Moreton, I had an older version of the save that converted OK (older save was made 1 month ago). Only difference between the two is that the older one shows as 154.1MB while the newer one is 186.3MB

Update : Found another save, from a week after my one that successfully transferred. Identical file size (154.1MB) but this failed to transfer into the Beta. The only difference between this version and the one that succeeded was the number of chests, shulkers etc.as I'd spent the week inbetween these saves building a new warehouse and gathering items for a new build etc.

With this in mind, I took my latest version of my world, made a copy and then deleted loads of items (about 40+ chests worth) and tried transferring this into the Beta. It too failed.

So I don't think file size determines whether a world doesn't transfer - it must be something else.

241 more comments

Instructions for providing a world are in the note in the Description above.
If that does not work, you can either attach a copy of the pre-conversion world to this report, or upload to a file sharing service and put a link to it in a comment.

My build on xbox doesn’t give Feature in the description option in game when launched. What Xbox app will allow me to upload to you guys?
Or you can put me in that beta.
Gamertag: CHILL PINOY

Yes this is still a problem. Conversion for me is failing at 33% which is a percentage that seems to be reoccurring for people in relation to these conversion failures. I'm currently trying things like removing chests, emptying inventory and saving in the nether in an attempt to get my 360 world from the XB1 edition and into Better Together but nothing is working.

5 years later, this still isnt fixed and the developers clearly don't care enough to do anything about it.

Countless people have sent in their worlds to be assessed - what good has come from it?

Cant even play my world in the XB1 edition because minecraft 360 was updated beyond the point that the XB1 edition was updated. Mojang truely is pathetic.

@aspergian
This is still an issue. If you or other devs/engineers need more sample data please let us know. I have technical skills to help support this issue.

Thanks,
Aaron

Gamer tag: CHILL PINOY

I wanted to provide an update for people following this bug.Β  I was able to finally convert my Minecraft map after years of trying.Β  From what i believe fixed my issue was that I had water and other blocks that were outside the original sized map area. I was able to remove the blocks and water that was cascading outside the map and was able to convert.Β Β 

Β 

My recommendation is to check your map and ensure there are no blocks/water/lava outside the maps area and clean them up and try to convert.Β 

Brandon moreton

(Unassigned)

84325

Community Consensus

Xbox

crash, receipt, world-conversion

1.16.100.52 Beta, 1.2.0.22, 1.2.0.25, 1.2.0.81, 1.2.1.1, ..., 1.2.10.1, 1.2.10.2, 1.2.13.5, 1.20.15 Hotfix, 1.20.51 Hotfix

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