Thank you for the help !
I knew it could be my graphics card and now i'm sure. Thanks !
Here is the latest crash report i got :
Minecraft Crash Report ----
// Sorry 😞
Time: 2/10/18 3:19 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
– Initialization –
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
– System Details –
Details:
Minecraft Version: 1.12.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 160360616 bytes (152 MB) / 234881024 bytes (224 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~ERROR~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
@Nerdyboy6057 That would it be! But I cannot change the code so easy, because i want to leave the hashes which protect the files.
Shows that it won't autologin.
Minecraft doesn't work on iOS. After one or two minutes it crashes. Version 1.14.1. Ipad 6th generation. IOS 13.3