Someone here?:flag_on:
@Andreaslag Why not?
(i)It is more convenient to find bug by using flat preset of non-dirt materials.
OMG,who can delete it...I found it was a mob step, just a coincidence.⚠️
Still happening in 19w04b
I also encountered this situation, which made our operation inconvenient, and when we are running, jumping over the block would cause us to revert back to "moving".
Campfires damage living entities standing on top of them even if underwater (with exceptions such as shulkers or guardians), whether lit or unlit, dealing 1 (
[media]!https://d1u5p3l4wpay3k.cloudfront.net/minecraft_gamepedia/4/47/Half_Heart.svg?version=528e7087ea4d8f6360c6588411d3e730|width=9,height=9!) of damage every tick (although damage immunity reduces this to once every half-second). Unusually though, being related to fires, campfires do not deal real fire damage like normal fires, nor destroy items. Though; damage taken is considered fire damage and is reduced by armor, shields, the Resistance potion effects, and the Protection and Fire Protection enchantments. Armor will take damage, but a shield will not. The player can avoid being damaged at all, either by sneaking, using a potion of fire resistance, or by wearing Frost Walker boots, similar to magma blocks. Blocks that are the height of a trapdoor or lower (such as carpets) will not prevent a campfire from damaging mobs and players above it.
Let me have a look...@[Mod] Neko