When approaching new villages in 20w12a, my server console spams this message a bunch of times (sometimes with a different UUID for different villages, but the spamming will pretty much always have the same UUID):
[Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 5273113a-1038-48f0-aba5-622cc27561eb
and then the village always will have either 0 or 1 villager total. I have yet to find a village with more than 1 villager in this snapshot. Returning to the village usually despawns the lone villager if it even had one to begin with.
When approaching new villages in 20w12a, my server console spams this message a bunch of times (sometimes with a different UUID for different villages, but the spamming will pretty much always have the same UUID):
[Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID 5273113a-1038-48f0-aba5-622cc27561eb
and then the village always will have either 0 or 1 villager total. I have yet to find a village with more than 1 villager in this snapshot. Returning to the village usually despawns the lone villager if it even had one to begin with.