mojira.dev

Dustin Held

Assigned

No issues.

Reported

MC-44192 generic.knockbackResistance is percentage chance to ignore knockback, rather than being scaled Fixed MC-38422 Blocks drop XP with doTileDrops set to false Fixed MC-35394 Feather Falling Enchantment Not Incrementing Protection above IV Duplicate MC-34093 Arrow Entities Persist when Igniting TNT with Fire Arrows Cannot Reproduce MC-31801 Enchanted items in item frames do not render with moving glow Fixed MC-29522 stat.playOneMinute adds a value of 1 every tick Fixed MC-29515 When Tracking stat.craftItem. Shift-Clicking Counts 2 Fixed MC-27167 Strength Potions Have no Effect on Bows Works As Intended MC-24681 Custom lore text is distorted Duplicate MC-13137 Ghast Fireballs when stacked clip through ground; client-server issue Fixed MC-12820 Farmland without water does not revert to dirt if crops are on it Works As Intended MC-11028 Mob in minecart floating after relog Duplicate MC-11017 Dispensers fire when updated by non-redstone updates Duplicate MC-11016 Mobs no longer pick up weapons and armor Duplicate MC-10730 Baby animal hitbox change after relog Duplicate MC-8399 Bouncing Items on Top Of Hoppers Duplicate

Comments

Confirmed. UTTER OUTRAGE. OUTRAGE!

Yes it is. Please update.

sigh Confirmed in 1.7.4. Please. Please. PLEASE FIX THIS.

I believe this can be closed. Have not confined this is fixed in multiplayer however.

This is still an issue in 1.7.4.

Hi! Why has nobody touched this ticket! This is ABSOLUTELY AN ISSUE IN 1.7.4. PLEASE UPDATE.

Confirmed for 1.7.2. Hi last 😃

This really needs to be fixed. It comes from all sorts of spawners; I get the message even on spawners that do not spawn items.

Yes it absolutely is confirmed in 1.7.2.

I really wonder what is causing this bug. It really breaks custom spawners. I think the idea about the entity rendering in the spawner is an excellent theory.

So does that edit mean confirmed @Kumasasa? 😉

umm.....confirmed in 1.7.2......

Thank you @Ross Sullivan. It absolutely has changed. I don't like arguing with mods.....but this HAS changed since previous versions.

The issue described in the description. Teleporting one block closer to 0,0 with negative cords.

Can somebody just tell me.....is this behavior totally intended and will stay in the game for the foreseeable future?