Just tried reproducing it, yet I got a different crash report. The first error said ticking screen, now this one says rendering screen. I think it has something to do with overlapping GUI.
The game crashed whilst rendering screen Error: java.lang.NullPointerException: Rendering screen Exit Code: -1
Minecraft Crash Report ---- // There are four lights!
Time: 10/16/20 1:46 AM Description: Rendering screen
java.lang.NullPointerException: Rendering screen at drm.a(SourceFile:269) at dpx.a(SourceFile:64) at dzr.a(SourceFile:616) at djw.e(SourceFile:1023) at djw.e(SourceFile:656) at net.minecraft.client.main.Main.main(SourceFile:215)
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
– Head – Thread: Render thread Stacktrace: at drm.a(SourceFile:269) at dpx.a(SourceFile:64)
– Affected level – Details: All players: 1 total; [dze['Antumbis'/98966732, l='ClientLevel', x=12616.50, y=41.00, z=9761.73]] Chunk stats: Client Chunk Cache: 441, 289 Level dimension: minecraft:overworld Level spawn location: World: (12616,41,9761), Chunk: (at 8,2,1 in 788,610; contains blocks 12608,0,9760 to 12623,255,9775), Region: (24,19; contains chunks 768,608 to 799,639, blocks 12288,0,9728 to 12799,255,10239) Level time: 53534 game time, 605282361 day time Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.16-R0.4-SNAPSHOT:2366173:1534) <- Paper Server type: Non-integrated multiplayer server Stacktrace: at dwl.a(SourceFile:449) at djw.c(SourceFile:2183) at djw.e(SourceFile:674) at net.minecraft.client.main.Main.main(SourceFile:215)
– System Details – Details: Minecraft Version: 1.16.3 Minecraft Version ID: 1.16.3 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 3563123080 bytes (3398 MB) / 4731174912 bytes (4512 MB) up to 6442450944 bytes (6144 MB) CPUs: 8 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.16.3 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1070/PCIe/SSE2 GL version 4.6.0 NVIDIA 456.71, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Just tried reproducing it, yet I got a different crash report. The first error said ticking screen, now this one says rendering screen.
I think it has something to do with overlapping GUI.
The game crashed whilst rendering screen
Error: java.lang.NullPointerException: Rendering screen
Exit Code: -1
Minecraft Crash Report ----
// There are four lights!
Time: 10/16/20 1:46 AM
Description: Rendering screen
java.lang.NullPointerException: Rendering screen
at drm.a(SourceFile:269)
at dpx.a(SourceFile:64)
at dzr.a(SourceFile:616)
at djw.e(SourceFile:1023)
at djw.e(SourceFile:656)
at net.minecraft.client.main.Main.main(SourceFile:215)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Render thread
Stacktrace:
at drm.a(SourceFile:269)
at dpx.a(SourceFile:64)
– Screen render details –
Details:
Screen name: dpx
Mouse location: Scaled: (524, 235). Absolute: (1048.000000, 471.000000)
Screen size: Scaled: (960, 540). Absolute: (1920, 1080). Scale factor of 2.000000
– Affected level –
Details:
All players: 1 total; [dze['Antumbis'/98966732, l='ClientLevel', x=12616.50, y=41.00, z=9761.73]]
Chunk stats: Client Chunk Cache: 441, 289
Level dimension: minecraft:overworld
Level spawn location: World: (12616,41,9761), Chunk: (at 8,2,1 in 788,610; contains blocks 12608,0,9760 to 12623,255,9775), Region: (24,19; contains chunks 768,608 to 799,639, blocks 12288,0,9728 to 12799,255,10239)
Level time: 53534 game time, 605282361 day time
Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.16-R0.4-SNAPSHOT:2366173:1534) <- Paper
Server type: Non-integrated multiplayer server
Stacktrace:
at dwl.a(SourceFile:449)
at djw.c(SourceFile:2183)
at djw.e(SourceFile:674)
at net.minecraft.client.main.Main.main(SourceFile:215)
– System Details –
Details:
Minecraft Version: 1.16.3
Minecraft Version ID: 1.16.3
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3563123080 bytes (3398 MB) / 4731174912 bytes (4512 MB) up to 6442450944 bytes (6144 MB)
CPUs: 8
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.16.3
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce GTX 1070/PCIe/SSE2 GL version 4.6.0 NVIDIA 456.71, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla
Current Language: English (US)
CPU: 8x Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz