mojira.dev

Ean M

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Comments

The fix that was mentioned by bug report MC-66004 worked for me, but only on some of the chests. Im not sure if the direction matters with the fix, as I think the chests that did not get fixed were facing a different direction than that of the ones that were getting fixed. I tried a creative mode test in a superflat world and found this out:

-After Death, all chests will go invisible (trapped and normal) but ender chests seem to stay
-After opening the chests you wish to load, providing a single block update anywhere in the chest's chunk.
--Even works if block update is outside the chunk that the chest is in
-The chest MUST be opened at least once before you provide a block update to get it to render.

Specifics of the test:
-I had 3 separate chunks, one for ender, one for trapped, and one for normal chests marked out that were non adjacent.
-None of the 3 chunks were the spawn chunk
-In each chunk:
--I had each chest placed in every direction (North/South/East/West).
--I had every chest placed in every way possible (double, single).
--I had the chunk border marked in andestite.
--I had a block of granite placed below each chest (to be able to locate on reload).

I hope this test was useful to someone, and if you would like me to preform the test again and record it, I can, just request it, and I will post it to youtube.

The fix that was mentioned by Matthew worked for me, but only on some of the chests. Im not sure if the direction matters with the fix, as I think the chests that did not get fixed were facing a different direction than that of the ones that were getting fixed. I will try to see if chests facing different directions will all load.