mojira.dev

Ella Rose

Assigned

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Reported

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Comments

Steps to reproduce:

Create a standard vertical double piston extender.

Player should stand on the block (It can be a full block or not.)

Activate the Piston extender.

Observed result: Player clips through block.(This behaviour is not shared entities since they are handled by the server.)

Expected result: Player should be moved two blocks up.

A Chest and other non-full blocks have wrong hit boxes for the player only.

Steps to reproduce:

Place a Piston side ways in any direction.

Place a Chest infront of the Piston.

Stand on the Chest.

Expected result: Player should move like most mobs smoothly back and forth

Observed result: Player jolts up and down (notice how the Y coordinate changes) along with moving sideways. This behaviour is not shared by mobs. A similar thing happens with Trap-doors when they are being pushed by Pistons. Only mobs can stand on them but Players glitch out.

This video can help:https://youtu.be/n9f-IyP4UAc

Steps to reproduce:

Create a standard vertical double piston extender.

Player should stand on the block (It can be a full block or not.)

Activate the Piston extender.

Observed result: Player clips through block.(This behaviour is not shared entities since they are handled by the server.)

Expected result: Player should be moved two blocks up.

A Chest and other non-full blocks have wrong hit boxes for the player only.

Steps to reproduce:

Place a Piston side ways in any direction.

Place a Chest infront of the Piston.

Stand on the Chest.

Expected result: Player should move like most mobs smoothly back and forth

Observed result: Player jolts up and down (notice how the Y coordinate changes) along with moving sideways. This behaviour is not shared by mobs. A similar thing happens with Trap-doors when they are being pushed by Pistons. Only mobs can stand on them but Players glitch out.

This Video can help:https://youtu.be/n9f-IyP4UAc