When I activated the piston, it somehow clipped me inside the block, in the side, or under the piston. It was a similar issue on the console edition MCCE-6543. UPDATE: This issue affects Windows 10, Nintendo Switch, and iOS. I haven’t tried Xbox One, PS4, and android. I have uploaded a video to make it more clear. Update 7/14/2020: It seems that entities no longer can clip on an activated piston but it still slightly affects players.
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Duplicate of MCPE-49723.
It seems that entities are no longer clipping into the moving block in the latest versions - can anyone confirm?
You can still get pushed to the side (only players), but that is probably a separate issue. Entities no longer clip through the moving blocks.
Steps to reproduce:
Create a standard vertical double piston extender.
Player should stand on the block (It can be a full block or not.)
Activate the Piston extender.
Observed result: Player clips through block.(This behaviour is not shared entities since they are handled by the server.)
Expected result: Player should be moved two blocks up.
A Chest and other non-full blocks have wrong hit boxes for the player only.
Steps to reproduce:
Place a Piston side ways in any direction.
Place a Chest infront of the Piston.
Stand on the Chest.
Expected result: Player should move like most mobs smoothly back and forth
Observed result: Player jolts up and down (notice how the Y coordinate changes) along with moving sideways. This behaviour is not shared by mobs. A similar thing happens with Trap-doors when they are being pushed by Pistons. Only mobs can stand on them but Players glitch out.
This Video can help:https://youtu.be/n9f-IyP4UAc
This issue is still occurring and it has not fixed since a long time ago. I am still having piston issues with entities!! Please fix as soon as possible!
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
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This is even easier to reproduce on 1.14.0.2 beta.