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FalsonAuYeung

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Assigned

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Reported

MC-298295 Running /locate from a function does not print the chat output to a player executor Works As Intended MCPE-189942 onUseOn in scripts:initEvent.itemComponentRegistry.registerCustomComponent doesn't work correctly Unconfirmed MCPE-189938 custom copper hoe can't play animation when hoeing Awaiting Response MC-276720 item_model component of bow doesn't work Awaiting Response MC-276432 24w36a equipment model position false Duplicate MC-276096 beef not in creative Inventory Invalid MC-275698 rescale bee's AI seemed incorrect. Awaiting Response MC-275634 Minecart improvement datapack function Awaiting Response MC-275118 CustomModelData can't work on the item "spyglass" Duplicate MC-258424 回血问题 Awaiting Response

Comments

I started pcl2 on Win11 and followed the steps, and did not find any abnormalities.

Now I understand where the problem might lie. The original behavior of the chat box clicking on text to pop up suggestions has failed in "dialog.action.on_click", which was expected to provide suggestions.

However, logically, we first press "T" and then click on the text to get suggestions, but here, clicking the action does not involve pressing the chat box beforehand, so there is a logical issue.

Nonetheless, I suspect that nesting suggestions in tellraw might be feasible.

The uploaded file is the data pack(25w20a).

the command is: ”/function biome_locator:debug”

description:

The command 'locate biome plains' can display the information of the location in the message bar when used normally.

However, if "execute as @a at @s locate biome plains" is used in debug.mcfunction, it will become invalid.

Text component format – Minecraft Wiki:
“However, this can only be used to run commands that do not send chat messages directly (like /say, /tell, and /teammsg). Since they are being run from chat, the player must have the required permissions.“

The actual order is: beforeUseOn, beforeUse, onUse, onUseOn, afterUseOn, afterUseOn
The expected order is: beforeUseOn, beforeUse, onUse, afterUseOn, onUseOn, afterUse
The item component "minecraft:usemodify" can affect the above events, and when enabled, onUseOn will be interrupted