mojira.dev

Feanix

Assigned

No issues.

Reported

No issues.

Comments

The only worlds I still have that have received the “failed due to quota” error message were created just before Bundles of Bravery, when my son and I started playing. Of those two worlds, the one that is much smaller has since resumed syncing. My main world, which is much larger, quit syncing in may if last year and is currently 325mb. All new worlds created after the bloated save fix all sync fine, as well.

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Steps to reproduce:

Open a world created before Bundles of Bravery that is over 300mb.

World will not sync to the cloud.

Expected:

World syncs to the cloud, as other, smaller worlds do that were created around the same time.

Updating to keep this issue visible, as the failed due to quota error is still persisting. New worlds that my son has created are syncing fine, but my original and oldest world still won't sync. Hoping that the upcoming “unlisted worlds” option will allow everyone to clear space to be able to get their worlds to sync again.

I had 2 of my son’s worlds in the unplayable state (that we were just going to delete) and my main world with the failed due to quota error. The smaller of the unplayable worlds I was able to sync and ultimately delete successfully. The larger would not sync, but I was able to delete it from the main menu by choosing multi select and deleting it. My main world (290gb) still gets the unable to sync due to quota error.

My survival world is only about 6 months old, and was kess than 150mb until recently. I didn't notice when, but my suze after syncing shows 280mb now, but the.cloud size is showing as 3.7gb after deleting local saves. My son's small world won't even sync, and is unplayable now.