mojira.dev

Fiopon

Assigned

No issues.

Reported

MC-266085 Cannot shift+left click to toggle Crafter Slots Works As Intended MC-266083 Front of right hinged and back of left hinged Copper Doors have inconsistent shading direction in texture Invalid MC-265920 Crafter slots desync when items flow in quickly Confirmed MC-256612 Waxed Exposed Copper blocks are out of order in Building Blocks creative tab Fixed MC-256611 Wooden Pressure Plates do not use unique woodtype sounds Works As Intended MC-205949 Hopper Model Updating Issue Duplicate MC-174522 Soul Speed doesn't break boots Fixed MC-174495 Wolf and Cat with NoAI tag does not visually sit when right clicked Confirmed WEB-1607 Viewing another user's profile on the bug tracker "steals" their avatar Duplicate MC-145207 Enchanting table can grant un-combineable enchantments Duplicate MC-141898 Extinguished campfire creates ghost items Fixed MC-135405 Fallingblock causes player to be pushed through world Duplicate MC-78294 Armor Stand with head of a player that is unspecified makes entities go crazy, Duplicate MC-60415 Killer Rabbit of Caerbannog when renamed stays same and changes name Duplicate MC-60412 Crash with chest and Debug world type (with crash report) Duplicate MC-50121 Playerhead wearing whileshifting. Duplicate

Comments

Yes, this is in fact typical door behaviour. However, in every other door's case, they use a unique texture which doesn't match any other block (with exception of trapdoors) but in this case, they match textures with the copper blocks. This creates a strange disparity, since all copper blocks follow this texturing format of "shade from bottom left to top right" and makes them stick out in a negative manner against the other copper blocks.

This also applies to step sounds, which also use the generic metal step sounds.

Shift+Left Click cannot disable Crafter slots in 23w43a, but this desync issue persists anyways.

Attached updated video for 1.20 Snapshots

I believe this is intended behaviour, as axes aren't supposed to have sword enchantments and /enchant will only allow enchantments that are possible in survival mode.

Added Cherry wood pressure plates to list of unchanged sounds

new content is added via datapacks in world creation. you can enable snapshot content with /datapack enable update_1_20

Found some new ones

  • Warped Wall Sign (currently Oak Planks colored, should be Warped Planks colored)

  • Crimson Wall Sign (currently Oak Planks colored, should be Crimson Planks colored)

Only seems to occur when there is an air block/non solid block (excluding grass path, farmland and soul sand) adjacent to the block

Use a bucket of water

ah, sorry for wasting your time =/

Sorry, its my first post i didn't know it was already posted by somebody else.

I was only trying to dance in F5 mode haha