mojira.dev

Foschini Marco

Assigned

No issues.

Reported

No issues.

Comments

it might help to know that:

  • the dark chunk (almost always light level 0, in 1 case light level 3) goes from badrock to a Y level ranging from 80 to 120 in my case. Above that Y the light level (both server and client) goes back to 15.

  • when placing a block above the Y limit (so in the bright part of the chunk) fixes ONLY the visual light level.

  • The behavior of the chunk does not change! Mobs keeps spawning as if it was dark even if it's light level 15 on F3 information.

  • Restarting the server turns the chunk back to dark. In some cases the light is (again only visual) is ok but leaving the zone and going back darkens it again.

  • This happens in a radius (i couldn't really count the chunks) around from where i last logged out. Everything beyond that (already generated or new map) is fine.

  • I tried messing around with render distances (client and server) and other video options with no luck.

[Edit] it got resolved while i was writing 🙂

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