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Assigned

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Reported

MCL-24999 Cannot claim 2025 cape Invalid MCL-24996 Cannot claim 2025 cape Invalid MC-260380 Pillagers attack player when in spectator Duplicate MC-244157 Enchanted books from fishing Awaiting Response MC-238198 Game crashes when opening new underwater chests Duplicate

Comments

I contacted Microsoft support, they told me to contact Mojang as they are the developers of the game.

So where do I submit a Minecraft account issue? I thought this was the new Minecraft error reporting website.

You should considering this has nothing to do with a purchase, it is part of the Minecraft Live events.

No this is an issue for you as it is about Minecraft.

Could you by chance check your AI as it clearly cannot detected that my own bug report was in English?

Uh I wrote this in English, it is the only language I can read and write in.

I recently started a project to collect all tropical fish variants and noticed this as well. Black can be found as both base/pattern color. I play Java, version 1.19.4.
Tbh I hope it will become a feature and not a bug, they're very cool fishes.

I see it as an issue with most enchanted items in 23w07a, compared to 1.19.3: enchanted items in the latest snapshot have barely glowing effect, which makes them almost undistinguishable from not enchanted ones.
Compare, in both pics, the items: golden apple, enchanted golden apple, water breathing potion and enchanted leather boots.

[media]

[media]

I have the same crash, but with "parrot" instead of allay, exactly as another user reported in MC-250350

Happened in our realm as well after update to 1.18.

The dark patch kan partially be restored by placing torches, but it's not fully resolved to normal daylight.

Got the same.

Crash report:

---- Minecraft Crash Report ----
// I let you down. Sorry :(

Time: 2021-11-11 21:08
Description: Feature placement

java.lang.NullPointerException: Cannot invoke "ddm.a(cao, cps, java.util.Random, gh)" because the return value of "java.util.function.Supplier.get()" is null
    at dbi.a(SourceFile:75)
    at dem.a(SourceFile:88)
    at dem.a(SourceFile:84)
    at dev.a(SourceFile:62)
    at cps.a(SourceFile:259)
    at com.google.common.collect.ImmutableList.forEach(ImmutableList.java:422)
    at cps.a(SourceFile:258)
    at cpu.c(SourceFile:134)
    at cpu.a(SourceFile:274)
    at acp.a(SourceFile:627)
    at com.mojang.datafixers.util.Either$Left.map(Either.java:38)
    at acp.a(SourceFile:621)
    at java.base/java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1146)
    at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:478)
    at acr.b(SourceFile:58)
    at aud.g(SourceFile:91)
    at aud.a(SourceFile:146)
    at aud.run(SourceFile:102)
    at java.base/java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1434)
    at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:295)
    at java.base/java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1016)
    at java.base/java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1665)
    at java.base/java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1598)
    at java.base/java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:183)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Server thread
Stacktrace:
    at dbi.a(SourceFile:75)
    at dem.a(SourceFile:88)
    at dem.a(SourceFile:84)
    at dev.a(SourceFile:62)
    at cps.a(SourceFile:259)
    at com.google.common.collect.ImmutableList.forEach(ImmutableList.java:422)

-- Feature --
Details:
    Description: ResourceKey[minecraft:worldgen/structure_feature / minecraft:village]

-- Generation --
Details:
    CenterX: -56
    CenterZ: -25
    Seed: 8245936698326237802
Stacktrace:
    at cps.a(SourceFile:258)
    at cpu.c(SourceFile:134)
    at cpu.a(SourceFile:274)

-- Chunk to be generated --
Details:
    Location: -56,-25
    Position hash: -103079215160
    Generator: csx@5c3eebf2
Stacktrace:
    at acp.a(SourceFile:627)
    at com.mojang.datafixers.util.Either$Left.map(Either.java:38)
    at acp.a(SourceFile:621)
    at java.base/java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1146)
    at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:478)
    at acr.b(SourceFile:58)
    at aud.g(SourceFile:91)
    at aud.a(SourceFile:146)
    at aud.run(SourceFile:102)

-- Affected level --
Details:
    All players: 1 total; [add['ploppona'/32, l='ServerLevel[test b]', x=-982.13, y=71.00, z=-166.26]]
    Chunk stats: 4869
    Level dimension: minecraft:overworld
    Level spawn location: World: (-208,64,64), Section: (at 0,0,0 in -13,4,4; chunk contains blocks -208,-64,64 to -193,319,79), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,-64,0 to -1,319,511)
    Level time: 149056 game time, 272915 day time
    Level name: test b
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
    Level weather: Rain time: 85945 (now: false), thunder time: 77114 (now: false)
    Known server brands: vanilla
    Level was modded: false
    Level storage version: 0x04ABD - Anvil
Stacktrace:
    at net.minecraft.server.MinecraftServer.b(SourceFile:879)
    at net.minecraft.server.MinecraftServer.a(SourceFile:820)
    at fcg.a(SourceFile:99)
    at net.minecraft.server.MinecraftServer.w(SourceFile:684)
    at net.minecraft.server.MinecraftServer.a(SourceFile:270)
    at java.base/java.lang.Thread.run(Thread.java:831)

-- System Details --
Details:
    Minecraft Version: 1.18 Pre-release 1
    Minecraft Version ID: 1.18-pre1
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 16.0.1, Microsoft
    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
    Memory: 960617872 bytes (916 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB)
    CPUs: 12
    Processor Vendor: GenuineIntel
    Processor Name: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz
    Identifier: Intel64 Family 6 Model 158 Stepping 10
    Microarchitecture: Coffee Lake
    Frequency (GHz): 3,19
    Number of physical packages: 1
    Number of physical CPUs: 6
    Number of logical CPUs: 12
    Graphics card #0 name: Intel(R) UHD Graphics 630
    Graphics card #0 vendor: Intel Corporation (0x8086)
    Graphics card #0 VRAM (MB): 1024,00
    Graphics card #0 deviceId: 0x3e92
    Graphics card #0 versionInfo: DriverVersion=27.20.100.9664
    Graphics card #1 name: NVIDIA GeForce GTX 1050 Ti
    Graphics card #1 vendor: NVIDIA (0x10de)
    Graphics card #1 VRAM (MB): 4095,00
    Graphics card #1 deviceId: 0x1c82
    Graphics card #1 versionInfo: DriverVersion=27.21.14.5751
    Memory slot #0 capacity (MB): 8192,00
    Memory slot #0 clockSpeed (GHz): 2,67
    Memory slot #0 type: DDR4
    Virtual memory max (MB): 17201,37
    Virtual memory used (MB): 14113,94
    Swap memory total (MB): 9182,98
    Swap memory used (MB): 1527,93
    JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    Player Count: 1 / 8; [add['ploppona'/32, l='ServerLevel[test b]', x=-982.13, y=71.00, z=-166.26]]
    Data Packs: vanilla
    Type: Integrated Server (map_client.txt)
    Is Modded: Probably not. Client jar signature and brand is untouched; Server jar signature and brand is untouched

In the world with same seed as of my previous comment, I found a shipwreck completely on land (coord 537/z/-1203), 3 chests, one with buried treasure map: no lag at all.

Lag seem to occur in my world only when chests are located underwater.

I experienced the same in 21w39a (in fact it's quite worsening compared to 21w38a, where there was just a lag), with chests in shipwrecks and underwater ruins. I can't even tell if it depends on the presence of a buried treasure map, because the whole game freezes and then crashes while trying to open the chest. Memory usage goes from ca. 60% to 100% when trying to open the chest. Music is no affected.

In 21w38a there was just a lag, no game crash.

Ampolive: I'm sure I'm in the same chunk (removed a block on very top of chest).

To replicate: seed -1037759586794373933, coord of underwater ruin ca. -900 / z / -490. Singleplayer world. Plain vanilla MC.

I confirm what pine1needle writes for both 1.17.1 and 21w38a.

(edit: seed and coords have all negative sign, I don't know why it gets strikethrough when published)

Thank you Anthony for informative reply and your time.