mojira.dev

Glenn Carter

Assigned

No issues.

Reported

MCPE-97296 Raids crashing Duplicate MCPE-97192 Raids on Beta crashing Invalid

Comments

I'm having this issue with Xbox One bedrock beta worlds. Every time during a raid, when any player damages a raid entity while the raid bar is displayed in a village, the game crashes.

 

I have done tests both inside and outside of raids on villagers and vindicators - using swords, bows, trident, golems, conduits, and crossbows on 3 different beta worlds. This is what I have found:

Attacking illagers or vindicators outside of raids does not cause the game to crash. Also, non-player entities (golems, conduits, fire / lava) can damage raid entities normally and are unaffected. The crash occurs once a player damages a raid entity directly during a raid, and typically the game will crash before a second hit can be registered (two rapid melee hits can happen, but its never enough to kill a raid mob before the crash occurs).

As for the raid mobs disappearing, that varied for me. Some reloads it restarted the raid immediately upon loading. other times the raid bar would still appear, but raiders would not show up until after a full in-game day cycle. In either case, raids didn't trigger and weren't affected until after the raid airhorn was sounded to signal the raid. The airhorn itself works fine for me, and is sometimes the only way I even know there is a raid in instances where the raid does not start upon reloading a crashed world.