I have a seed that spawns you in the middle of a Deep Ocean with the nearest land about 400 blocks away.
Seed: -3985998861042604783
I can confirm that when I first generated the world it seemed slow to load. I'm guessing this is because the game was searching for a 'safe' biome to place the world spawn and was finding none. Eventually it gives up and drops you in the middle of the ocean in chunk 0,0. Not an ideal start location.
In 1.17 this issue was dealt with by adding small island sub-biomes in the deep oceans (forests or plains) for the player to spawn on, but currently it looks like those don't generate in the 1.18 snapshots, so it ends up searching for an appropriate start biome for a while and then fails.
I have a seed that spawns you in the middle of a Deep Ocean with the nearest land about 400 blocks away.
Seed: -3985998861042604783
I can confirm that when I first generated the world it seemed slow to load. I'm guessing this is because the game was searching for a 'safe' biome to place the world spawn and was finding none. Eventually it gives up and drops you in the middle of the ocean in chunk 0,0. Not an ideal start location.
In 1.17 this issue was dealt with by adding small island sub-biomes in the deep oceans (forests or plains) for the player to spawn on, but currently it looks like those don't generate in the 1.18 snapshots, so it ends up searching for an appropriate start biome for a while and then fails.