mojira.dev

GritPlayer

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With over 100 comments and 200+ votes, the continued silence and lack of clarity from Mojang on this issue is nothing short of shocking. This isn't just a minor "visual bug" - it is a complete failure of a core game feature that has rendered the game unplayable for thousands of families.

The impact is real: multiple long-term players have already admitted to cancelling their Realms subscriptions because they can no longer play with their children or partners. Before this "Chase the Skies" update, split-screen Realms worked seamlessly. Now, we are met with broken guest accounts, lost inventories, and a total lack of accountability from the development team.

Frankly, this feels like a blatant money-grabbing exercise. By forcing second and third players into "Guest" status rather than allowing them to sign into their own Microsoft accounts, the game effectively strips away individual progression and ownership. It feels like a move designed to push families away from shared couch co-op and toward buying separate consoles, separate copies of the game, and separate console subscriptions just to have a basic functional experience.

We are paying for a service (Realms) that we cannot use. Mojang, stop marking this as "Resolved" when the community is telling you - loudly and clearly - that it is still broken. We deserve a statement, a timeline for a fix or at the bare minimum an explanation for why a feature we’ve enjoyed for years was suddenly and purposefully gutted.

Yes, exactly as AnalogAnarch describes. The issue we are reporting is not about lost progress on a Realm. It is specifically about not being able to use two separate Microsoft accounts on the same PS5 console in split-screen while playing on a Realm.

To be very clear:

  • This used to work perfectly on PS5. We played this way regularly.

  • It was broken but now works on Xbox. We play with another couple who use split-screen on their Xbox, both signed into their own Microsoft accounts, with no issues.

  • This problem originally affected both platforms, but Xbox received a fix. PS5 never did.

At the moment, PS5 forces the second player into a guest account, and while the guest data is preserved, the actual player’s Microsoft account data is not used, leading to the data inconsistencies that others have described. The behaviour outlined by AnalogAnarch is exactly what we are experiencing:

  • Player One signs in → Player Two joins

  • Player Two is assigned “Guest (1)” instead of their gamertag

  • Logging back in later as Player two’s Microsoft account causes Player Two’s account to not load as guest meaning they have no access to their inventory they were using whilst playing in split-screen.

  • Returning to split-screen loads the Guest (1) data again rather than the true account data

This is the core problem:
PS5 users cannot play Realms in split-screen with two proper Microsoft accounts anymore.

Again, this functionality used to work and was fixed on Xbox but not on PlayStation.

Please ensure the team understands that this bug is specifically about multi-account split-screen access to Realms on PS5, not progress loss on guest profiles.

Still broken for PS5. It’s honestly ridiculous how long this has been an issue — we’ve been waiting months, and there’s been zero meaningful progress or updates. This bug is stopping me and my partner from being able to play together, which is the main reason we even use Minecraft. It’s incredibly frustrating that something this fundamental is still unresolved. Please prioritise this.