[INFO] Package: com.mojang.minecraft.dedicatedserver
Version: 1.16.200.2
OS: Linux
Server start: 2020-12-09 16:40:45 CET
Dmp timestamp: 2020-12-09 16:41:04 CET
Upload Date: 2020-12-09 16:41:04 CET
Session ID: 76738086-64ad-42f8-93d4-94d48a388d8f
Commit hash:
Build id: development
CrashReporter Key: c207769d-6319-382f-90d4-76df0468be84Crash
[INFO] at ServerPlayer::recoverR5LostInventoryAndXP[] (UnknownFile:?)
at ServerPlayer::tickWorld[Tick const&] (UnknownFile:?)
at std::function<bool [Player&]>::operator[][Player&] const (UnknownFile:?)
at Level::forEachPlayer[std::function<bool [Player&]>] (UnknownFile:?)
at Level::tick[] (UnknownFile:?)
at ServerLevel::tick[] (UnknownFile:?)
at GameSession::tick[] (UnknownFile:?)
at Minecraft::tickSimtime[int, int] (UnknownFile:?)
at Minecraft::update[] (UnknownFile:?)
at ServerInstance::_update[] (UnknownFile:?)
at clone (UnknownFile:?)
570930c9-2047-49e6-b490-fb9b17e29c21
[screen is terminatingIt's still happening.
Its one player, been playing a lot just via psn account and then we did add the link to a Microsoft account. If the player, been playing via psn and now connected to live does join the server instantly crashes with this message.
If the psn player is disconnected from live joins everything is fine. If the live account does join without psn via minecraft android everything is fine too.
I think it's because of the two players that does exist, one live and one psn. Maybe it's caused because of using creative mode for a while.
But for me it seems to be caused from the not joined players. I myself don't have the problem.
And do I see it right its not possible to permanently op a player with just psn? They don't have a xuid?
Still doesn't work. The connection onec made can't be removed.
... same here. I tried to get help, but I was passed around with "we are not responsible for this, X has to do it.".
Nobody seems to feel responsible for this and I'm stuck since bedrock release with no chance to connect correctly to my accounts. Does mean also im not able to join realms, dedicated servers and playing cross platform. I don't understand why this issue isn't fixed, the button to unlink is there, so someone must have thought about implementing it.
But this passing around feels like noone does really care. And that is what makes me feel sad about it. I like to support if I find a bug, but if nobody cares-- for what? Sorry for emotional excursion...