mojira.dev

Inonedn

Assigned

No issues.

Reported

MC-305521 Spear charge animation is broken on Left Hand Skin Option Duplicate MC-277962 Chiseled Resin Bricks have a miscolored pixel Fixed MC-277940 breaking Creaking Hearts do not count as a kill statistic for Creakings Duplicate MC-277871 Creaking Hearts do not have a unique place sound Fixed MC-273384 Freezing in place swimming after sprint attacking Duplicate MC-269356 Heavy Core cannot be oriented despite its blockstates suggesting otherwise Fixed MC-268643 Wind Charges pass through blocks that aren't full cubes Duplicate MC-266079 Copper Trapdoors use iron sounds instead of Copper sounds Duplicate MC-266077 Copper Door uses iron sounds instead of Copper sounds Awaiting Response MC-266076 Copper Grates can't be waterlogged Fixed MC-263331 No step sounds for walking on the bottom placement of a trapdoor Duplicate MC-260078 Identical Decorated Pots cannot be stacked Works As Intended MC-260071 Sniffer Digging Sounds can be heard from way too far Fixed MC-260065 Sniffers have extremely low health for their size Works As Intended MC-260038 Sniffer does not have smooth animation transitions for some of its animations, like sniffing Fixed MC-256657 Bamboo Fence Gate is missing texture faces Duplicate MC-256651 Camels' walking animations don't scale with their movement speed Awaiting Response MC-256650 Frogs don't have smooth transitions to their idle states when they stop moving Fixed MC-250947 Ancient City center is completely obstructed and in aquifier Duplicate MC-249922 Amethyst geodes can intersect ancient cities Confirmed

Comments

This is most likely intentional, as the sound is usually meant to signify what types of loot could be in it

Experimental Snapshot