mojira.dev

Isaac Gonzalez

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Assigned

No issues.

Reported

MCPE-12096 Autojump toggle doesn't work Duplicate MCPE-12094 New Bar Under Options Duplicate MCPE-12093 Redstone Dot has Wrong Texture Works As Intended MCPE-12092 Purple Texture Line on Hunger Bar Duplicate MCPE-8345 Mob effects not dealing true damage Fixed MCPE-8303 Villagers pose freezes when they ride a boat Duplicate MCPE-8302 Fishing doesn't work well on boats. Fixed MCPE-8301 Boats will randomly disappear. Fixed MCPE-8300 Small lag when exiting a world. Cannot Reproduce MCPE-8299 Minecarts are missing the sound. Works As Intended MCPE-8298 Drinking milk is missing the sound Cannot Reproduce MCPE-8297 Baby zombies have regular zombie sounds Duplicate MCPE-8296 Crash when a mob kills you in creative. Duplicate MCPE-8295 Creative mode turns somewhat into survival mode. Duplicate MC-53645 EXTRA level of effect with command. Duplicate MC-53644 Player Becomes Invisble and Invincible! Cannot Reproduce MCPE-5645 Creative Breaking Block Delay Cannot Reproduce

Comments

I’m also having the same issue on ps5.

Confirmed to still be in 0.13.1 via iPhone 6 iOS 9

Those things are cosmetics things, don't really affect gameplay. (Animations and particles) Also, pumpkins aren't wearable and that isn't a bug as Johan himself cleared it out before release that they wouldn't yet. That was intentional. This isn't said anywhere to be intentional (Magma Cubes splitting).

I request to reopen this report as so far, ALL MCPE mobs have been the same as PC. This is obviously not intended to be like this. Why would Magma Cubes be the first mob to not act like PC. The only exception with differences in mobs from PE to PC is the updates on their AIs that PC gets (ex: Some Zombies seeing from farther away, better accuracy from Skeletons, ect.)

My Description of the Bug
Tested on is a SAMSUNG SCH-1535 (Samsung Galaxy S3)
Editting a creative world by turning it into survival will still keep the world in creative, but bring survival features into it. For one, you have health, but the hearts do not show up, they are invisible. Dealing 20 damage (10 hearts) will kill you. If you have < 10 hearts you can eat food and regenerate health. The blocks that start on your hotbar (stone, cobblestone, dirt, oak and spruce wooden planks, torch, and brick stairs) work infinitely as creative should, but getting a block from the inventory will only act as you have one block and remove from your hotbar making you have to get it from the inventory again. Spawn eggs will act the same and act as if you only had one and disappear from the hotbar when you use it. Items also act as if they were in survival. The items will damage as you use them and eventually break, making it disappear from your hotbar. Also, you cannot fly anymore. You still keep some creative aspects such as the infinite starter blocks and breaking instantly.

Ah, sorry. I did not check on the reports I reported today.

Ah, alright. Cool to know.

Verified on SAMSUNG SCH-1535 (Samsung Galaxy S3)
This is correct. Fishing rods are rendered as a regular item on 3rd person. They are not rendered as tools.

IKR because of these dumb mods that think they know everything but don't, bugs do not ge resolved.

I must use a number larger than (0). And if I did, the bug would still be there...

What?! Dude! Stop saying the same thing in my reports!

What!? Smarty , you need to put it on TRUE to remove the particles! That is not even what I am reporting! I am reporting the extra level smart one!