mojira.dev

Jacob Zimmerman

Assigned

No issues.

Reported

MC-137410 Server crashes for a certain player Duplicate MC-137311 Server crashes for certain player Duplicate

Comments

This is in 1.13.2. Admittedly, the original wasn't, but I changed over to the new version just before reposting the issue.

 

Also, another restart of the server seems to have fixed this issue. It may have had to do with the chunk being rebuilt on that previous startup.

Teleporting him "helped", but then it corrupted the chunk he teleported to. The chunk was luckily fairly low in player changes, but it was still a hassle. And now we're getting an IndexOutOfBoundsException every time it tries to save the world.

I know why it eventually shuts down. Clearly that's not the bug. The bug is the thing CAUSING it to take more than 60 seconds for a tick.
I'm not asking for server help. I'm trying to point out that there's a bug that seems like it's causing a deadlock.

Well, if the ticket had some way for me to open it again, I wouldn't have remade it. It's BS that you guys just keep marking it as dealt with when it's clearly not.

I'll try to double to max tick time, but it's ridiculous that that would help. If my computer can't deal with it within a minute, then most people's can't. Especially since the guy is kicked off the server well before the server ends up crashing.

Have you looked into the potential of deadlock?