mojira.dev

Jam

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Assigned

No issues.

Reported

MCPE-194251 Always Day/Do Daylight Cycle No longer Compatible Awaiting Response MCPE-178161 /testforblock cannot detect for open barrels Duplicate MCPE-140158 Crosshair (sometimes) Flickers in splitscreen Duplicate MC-195130 Torches are placed on the item frames, not inside of them Awaiting Response MCL-13808 The laucher makes indev and infdev crash Invalid MC-32508 Witch Huts STILL aren't saved in world data in 1.6.4 Invalid

Comments

This isn’t resolved it’s still a bug in the game

Can confirm that this bug is also present on the PS5 system just as described in the comments above.

@@unknown thanks for the info, it would be good to get an update on how your server is going after rebuilding the village.

I can confirm that I'm experiencing a very similar issue, my player is in a large village and the server disconnects / crashes within a minute or so of logging in. Journalctl output shows the Village::getBedPOICount[] const (UnknownFile:?) error line. It does seem like a recent system update could have caused the issue since I had updated very recently.

 

 

Linux 5.10.7-arch1-1 x86_64 GNU/Linux

 

 

$ for i in $(ldd bedrock_server | cut -f 3 -d ' '); do readlink $i; done
libcurl.so.4.7.0
libpthread-2.32.so
libdl-2.32.so
libstdc++.so.6.0.28
libm-2.32.so
libc-2.32.so
ld-2.32.so
libnghttp2.so.14.20.0
libidn2.so.0.3.7
libssh2.so.1.0.1
libpsl.so.5.3.3
libgssapi_krb5.so.2.2
libkrb5.so.3.3
libk5crypto.so.3.1
libcom_err.so.2.1
libzstd.so.1.4.5
libz.so.1.2.11
libunistring.so.2.1.0
libkrb5support.so.0.1
libkeyutils.so.1.10
libresolv-2.32.so