mojira.dev

James Ervin

Assigned

No issues.

Reported

MC-98231 Thrown Projectiles are affected by Levitation 255 Duplicate MC-96359 Skeletons do not shoot their bows Cannot Reproduce MC-85639 Entities created with spawn eggs cannot be targeted or found with commands Duplicate MC-85632 Equipment NBT Tag doesn't work when summoning Entities and using /entitydata Duplicate MC-74238 Tools, Swords, Bows, Potions, and Armor cannot stack using /give Works As Intended

Comments

I understand that, so my question is why was I able to throw snowballs while having levitation 255 normally before 1.9pre-4? Amplifiers above level 4 have not been supported for a long time, this I understand. But I was able to throw snowballs normally with levitation 255 quite recently. This bug with snowballs seems to be exclusively in 1.9 pre-4.

Can confirm for 1.9 pre-4 as well. This is an annoying bug and I hope it gets fixed soon...

I discovered my issue. The problem was that on the same world I had a clock that was constantly updating the following command block:

/entitydata @e[type=Skeleton] {Attributes:[{Name:"generic.followRange",Base:100}]}

Thus by constantly updating the follow range of the skeleton, it was somehow interfering with its ability to shoot. Interestingly, the same clock was also updating two other command blocks affecting Spiders and Zombies by the same measure aforementioned. So it seems that somehow constantly setting the followRange of a mob will make it always attack by melee, because Skeletons with bows attacked by charging straight at me while Spiders and Zombies, which attack only by Melee anyway, were not inhibited.

One more thing: why can't you use /give to get a stack of iron swords?

Oh, WAI means works as intended.

Okay, thanks.

P.S. What does "WAI" stand for?