mojira.dev

Jarred Williams

Assigned

No issues.

Reported

No issues.

Comments

By the time my autosave is done, it starts autosaving again. What I don't understand is, are there like people who aren't effected by this? And how so? If this is a Switchwide problem, why is there no plan to deal with everyone basically not being able to play the game on an entire system when an update is released? Did anyone test this version on the switch for longer than five seconds? Because my version of the game isn't playable in half that time almost constantly. I was hoping maybe this many people effected might get their attention/get more of an updated response than "Hey guys, we know and heres this sort of workaround that does absolutely not help. Anyway enjoy our game till the next update in two months! Hope that fixes that so we don't have to wait another!"

Have to agree that this bug makes playing and enjoying the game very difficult for me. I spend more time waiting around for the game to unfreeze and dreading the next moment or autosave (which usually signals it, but not always). I also have to agree that with this software being on the Switch, and the Switch versions aren't updated as often/usually receive updates at a slower pace, this is kind of not a real good way to tackle it. I was actually able (and had few problems) playing 1.9. It's odd to me that this update could so thoroughly break my game. I've tried everything, and it's frustrating with the background feeling that Switch development is slower. How long did it take to fix banners? I love Minecraft, and I love Mojang. I just feel that for those of us who play MC on the Switch almost exclusively, especially with lack of another option, it's not ideal. I spent the same amount of money as other Bedrock users. Please show Switch a little love.