I've been playing with my daughter for some time (6-8+ weeks). Her on Nintendo Switch and I on my gaming PC.
Windows10 PC: - This is where the game is hosted.
Nintendo Switch - This is the device my daughter uses.
The Switch game crashed and now she only gets "Locating Server" message when trying to load. I see the "Player has entered the game" message and "Player has left the game" when she hits cancel, at which point the Switch game doesn't respond and will end up crashing when trying to close the application.
I can join her world. I can create a new world and she can join. She cannot join me in our world we've spent many hours building in.
There seems to be some bad data in her user profile for that world that's causing her to crash when trying to load.
I tried creating a copy of the world via export/import and that didn't help.
I'm not sure if there's a way to "clear" her profile out of the world to force the world to see her as a brand-new player and place her at the original spawn location with no inventory. That would be fine, we can always gear her up again. I don't want to toss away all the hours of work and start over.
edit We are on the same network.
edit 2 - I've found a workaround for my situation. It involved using a Minecraft editor to delete all but the ~local_player players from the world. This clears all the players data such that when my daughters character tries to load the world, she's a "never before seen" player and will start fresh with no inventory.
Yes, this means she lost her entire inventory. This will suck if you had some nice armor/weapons (and are playing an "honest" survival game) but at least, for us, we can continue playing together and everything else in the world, our buildings and chests of stored items, are still there.
I found a free editor called "Universal Minecraft Editor". I'm not sure anything about this software but seemed to let me modify my world file pretty easily. It leads to my suspicion that something on her player data was corrupted after a crash and caused the game to get stuck on the loading screen.
This just started for me on 1/2/2021.
I've been playing with my daughter for some time (6-8+ weeks). Her on Nintendo Switch and I on my gaming PC.
Windows10 PC: - This is where the game is hosted.
Nintendo Switch - This is the device my daughter uses.
The Switch game crashed and now she only gets "Locating Server" message when trying to load. I see the "Player has entered the game" message and "Player has left the game" when she hits cancel, at which point the Switch game doesn't respond and will end up crashing when trying to close the application.
I can join her world.
I can create a new world and she can join.
She cannot join me in our world we've spent many hours building in.
There seems to be some bad data in her user profile for that world that's causing her to crash when trying to load.
I tried creating a copy of the world via export/import and that didn't help.
I'm not sure if there's a way to "clear" her profile out of the world to force the world to see her as a brand-new player and place her at the original spawn location with no inventory. That would be fine, we can always gear her up again. I don't want to toss away all the hours of work and start over.
edit We are on the same network.
edit 2 - I've found a workaround for my situation. It involved using a Minecraft editor to delete all but the ~local_player players from the world. This clears all the players data such that when my daughters character tries to load the world, she's a "never before seen" player and will start fresh with no inventory.
Yes, this means she lost her entire inventory. This will suck if you had some nice armor/weapons (and are playing an "honest" survival game) but at least, for us, we can continue playing together and everything else in the world, our buildings and chests of stored items, are still there.
I found a free editor called "Universal Minecraft Editor". I'm not sure anything about this software but seemed to let me modify my world file pretty easily. It leads to my suspicion that something on her player data was corrupted after a crash and caused the game to get stuck on the loading screen.