mojira.dev

John Sanders

Assigned

No issues.

Reported

MCPE-126925 Tamed Sitting Cats are teleporting to the player location Incomplete MCPE-126924 Iron Golem spawns in 2 block vertical space Duplicate

Comments

Guess I'll chime in here. Maybe if they get enough complaints and comments, they might actually do something about it. But, I won't hold my breath. My ps4 world, that I started in 2013, has been torn to pieces during it's conversion to Bedrock. I had a huge triple pod Iron Golem farm that was completely cut in half and replaced with new land, and the one pod that was left alone doesn't seem to spawn Iron Golems anymore for some reason. I had a huge mob grinder that is completely gone now. Left in it's place, a giant stack of minecarts from the minecart elevator I built to climb up to the grinder. I had a big zombie pigman grinder that is also completely wiped out, and again a giant stack of minecarts in it's place. All of my builds that were completely wiped out seemed to retain only some of the items I had stored in chests near these builds, and the items were just strewn across the ground, or in trees, or floating in the water. I had a gigantic underground vault that was one of my first big builds. So large, it had 756 double chests, half of which were filled with items. When I visited my vault for the first time in Bedrock, a bunch (but not all) of the items I had stored were floating in the water at sea level above where my vault was located, and where my vault was is now just caves again with some scattered items throughout the new caves.. I even had a cat that I name tagged and let wander around my vault that was killed as soon as soon as I got close enough for that chunk to render for the first time in this new Bedrock version of my world. As I approached, I got a notification on the screen that said my cat suffocated in a wall..... IT KILLED MY CAT!!! Some parts of my world were (seemingly) nearly untouched though. I have a small city that I've been working on for a long time. Most everything seemed to be there. I did notice that some random chests were gone along with all of their contents. In my city, at the top of a skyscraper I built, I have another large mob/zombie pigmen grinder that also doesn't seem to want to spawn mobs anymore. I have a witch farm that doesn't spawn witches anymore. I have a slime farm that doesn't spawn slimes anymore. And I have a guarding farm that doesn't spawn guardians anymore. I also have an enderman farm in the End that was nearly half regenerated, AND THE DRAGON IS BACK.. Although, I don't know yet if this was a result of the Bedrock update, or from one of the End updates they've made some time ago. I haven't been to my End in some time. I actually stopped playing Minecraft on my PS4 some time ago because I got so tired of every time I loaded my world, another one of my redstone machines, or mob grinders, or something no longer worked because of some change they implemented. It was literally EVERY SINGLE TIME there was something else broken that wasn't broken before. It was infuriating. But, when I heard that they were finally standardizing the game with the 1.14 update and going to keep them all inline from here on out, I thought I'd give it another chance, and see if I could get back into it. I guess instead they decided to double down, and instead of just breaking random builds with changed mechanics of the game, they just decided to completely destroy 65% of my world this time. Guess I won't be coming back to this game after all. At least not until they fix this issue, which they probably won't. I reported a bug in here in May of 2016 that to this day still has not been fixed, it was "postponed"... And you can't tell me that they didn't know about this conversion bug before they released this to PS4 consoles. I am a programmer and I have never seen a bug of this severity before. I would not have a job anymore if I released to production a bug even 1/10th as severe as this. It's not possible they did not know.