mojira.dev

JohnHarrington

Assigned

No issues.

Reported

MC-74492 Entering the nether causes map to no longer show character icon moving/location Duplicate

Comments

So, I tried to play underwater at one of the fortresses. I couldn't move because of the extreme lag. Why is this not fixed yet??
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Studio 1749
BIOS: Ver 1.00 A08
Processor: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 8192MB RAM
Available OS Memory: 8052MB RAM
Page File: 6437MB used, 9666MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 120 DPI (125 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
Display Devices
---------------
Card name: AMD Mobility Radeon HD 5000 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x68C1)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_68C1&SUBSYS_041B1028&REV_00
Display Memory: 4095 MB
Dedicated Memory: 1013 MB
Shared Memory: 3082 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: AUO149D
Native Mode: 1920 x 1080(p) (60.008Hz)

Okay, so what I did do, which seemed to help with the lag, was using java 64bit over 32bit. Of course this is only an option if you have a 64 bit version of windows. If you do, try that and see if it helps.

yes, Michael, that's what was happening to me before. Anywhere there was water it would drop to really low FPS. I'm surprised since I had the same problem (that now seems to be fixed) wouldn't be fixed for those having the same issue. It's really weird.

@Christopher
bummer, man. I literally did nothing. I didn't even shut down my computer overnight and the lag is now gone. I can't explain it. It was lagging like that since the 2nd when 1.8 released. I was hoping others would show the same thing this morning. They had to have released some sort of fix. /boggle

As of around 40 minutes ago, this problem is magically fixed. Mojang must have updated something because I did nothing.

@qmagnet It is not a ram issue. I've tried running with nothing else, only minecraft and still this problem persists. I have 8gb system memory, 1gb of dedicated memory. This is a minecraft issue. It was running fine before 1.8, now it's not. Honestly, unless you have the data to back it up, you can't say that the majority of the users are doing better. If there are thousands of computers with various setups, all having the same issue, how is it our hardware? And yes it does help to say what works and what doesn't work. That's what bug testing consists of.
For me, updating to from java 32bit to 64bit helped a little. I went from lagging at 1-2 FPS around water to 8-10FPS. It is at least somewhat playable, but is a band-aid, not a solution. This is minecraft, not some highly graphics intensive program. Should not be lagging like this when other games, which require far more from our systems, play fine. I also tried uninstalling/reinstalling minecraft and java which did not help. Changing video settings did nothing either.
My system specs are:
win 7 64bit
core i5 @2.4ghz
radeon HD 5000 w/ 1gb ram
8gb system ram
running java 64 bit now