Exact same issues. On bedrock, before finished loading in, disk i/o locks up Linux Mint entirely, hard boot required. On Android, client loads in but is 'fogged out', can switch items but as soon as you move you start falling. After falling a while, a little past (0, -1000, 0), the server crashes. Nintendo Switch behaves exactly like Android.
Exact same issues. On bedrock, before finished loading in, disk i/o locks up Linux Mint entirely, hard boot required. On Android, client loads in but is 'fogged out', can switch items but as soon as you move you start falling. After falling a while, a little past (0, -1000, 0), the server crashes. Nintendo Switch behaves exactly like Android.