mojira.dev

Kacper B.

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I'm also not sure it's intentional or not, because the changelog didn't mentioned this change at all.

Can confirm, before 1.18.10 blocks above 1x1x1 boundary was handled as a warning and worked fine, right now they're broken and shows in Creator logs as error.

I've uploaded my pack which is affected by this and screenshots from game.

Yes, this issue still exists in 1.18.2

I also can confirm that issue. 

This bug is quite annoying, because it defeats whole purpose of Actor Properties as alternative of variant, mark_variant and skin_id components.

 

Also, properties are not refreshing for players who join for the first time with particular RP (for example: after re-downloading buffered pack). Instead, it throws constant stream of Molang errors. In that case, rejoining or using workaround provided by OP fixes this issue

I'm not sure that I should comment on old issues but I have some informations about this bug.

This issue affects any multiplayer game - hosted locally (only joining players, host player is not affected) or on server (all players are affected). Bug exists for every item for which "minecraft:max_stack_size" component was set to value lower than 64

Steps to Reproduce:
1. Download a pack provided by me or use any other custom item, for which "minecraft:max_stack_size" component was set to value lower than 64. 
2. Enter a creative world with the use of two different clients (one of them must host this world)
3. Try to pick up specified item from creative inventory

  • ✔ On host client it should pick up item normally, with correct stack size (in case of item provided by me - 1)

  • ❌ On other client it'll pick up full stack of 64 items for a split second, then item will disappear 

Observed Results:
On client other than the host it'll pick up full stack of 64 items for a split second, then item will disappear 

Expected Results:
It should pick up item with respected stack size, declared in "minecraft:max_stack_size"

 

I also attached a short video, picturing this issue.

I've tested this issue on last release version (1.17.41) and latest beta (1.18.10.20)

Hope it'll help.

I also have same issue - I've uploaded image comparison of my pack - on the left there's a image from local world, on the right side  there's screenshot from server - both using the same pack and being played on the same device. (This bug is still case in version 1.17.41)