Same error, here's my .json file.
{
"generate_features": true,
"bonus_chest": false,
"seed": -1464245863,
"dimensions": {
"minecraft:overworld": {
"generator": {
"type": "minecraft:noise",
"seed": -1464245863,
"biome_source": {
"type": "minecraft:vanilla_layered",
"seed": -1464245863,
"large_biomes": false
},
"settings": "minecraft:overworld"
},
"type": "minecraft:overworld"
},
"minecraft:the_nether": {
"generator": {
"type": "minecraft:noise",
"seed": -1464245863,
"biome_source": {
"type": "minecraft:multi_noise",
"seed": -1464245863,
"preset": "minecraft:nether"
},
"settings": "minecraft:nether"
},
"type": "minecraft:the_nether"
},
"minecraft:the_end": {
"generator": {
"type": "minecraft:noise",
"seed": -1464245863,
"biome_source": {
"type": "minecraft:the_end",
"seed": -1464245863
},
"settings": "minecraft:end"
},
"type": "minecraft:the_end"
},
"minecraft:oceanworld": {
"generator": {
"type": "minecraft:noise",
"seed": 0,
"biome_source": {
"type": "minecraft:checkerboard",
"seed": 0,
"biomes": [
"minecraft:beach",
"minecraft:cold_ocean",
"minecraft:deep_cold_ocean",
"minecraft:deep_frozen_ocean",
"minecraft:deep_lukewarm_ocean",
"minecraft:deep_ocean",
"minecraft:deep_warm_ocean",
"minecraft:frozen_ocean",
"minecraft:lukewarm_ocean",
"minecraft:mushroom_field_shore",
"minecraft:ocean",
"minecraft:stone_shore",
"minecraft:warm_ocean",
"minecraft:snowy_beach"
]
},
"settings": "minecraft:overworld"
},
"type": {
"ultrawarm": false,
"natural": true,
"shrunk": false,
"ambient_light": 0,
"has_skylight": true,
"has_ceiling": false
}
}
}
}
Steps to Reproduce:
Install https://mcpedl.com/esbe-2g/ to remove the annoying water fog so you can see the render distance and find a big ocean
Give yourself speed so you can properly test it
Go in and out of the water and compare which chunks are loaded and which not
Observed Results:
When you are above water, the water chunks render as much as you have specified (let's say 25 chunks), however when you are underwater, the water chunks seem to render only until 6-7 chunks and you can't see further in the sea, even when there isn't water fog
Expected Results:
It doesn't make sense that the underwater rendering is not the same as above ground, it is really annoying and even with texture packs that remove the annoying fog or at least lengthen it, it is still not possible to see further out due to the rendering issues,
In short, I believe it was not fixed, but it could be my bad due to using the texture packs.