@[Mod Kumasasa]
There is no contradiction if you read the content ! Both tickets state about the same problem : mobs do not spawn anymore above y=128.
I understand the title of MC-82291 may be confusing, or even mistaken (although spawn is not only a verb but also a noun, so the title can be understood as "the act of spawning above nether", with an ellipsis suggesting it is not the description of what is going wrong, rather a discussion about something going wrong with that concept), however if you read the tickets it is crystal clear.
I precise too for the sake of accuracy, that I noticed this issue on a vanilla 1.9.2 server, with server render distance set to 10, in survival mode and normal difficulty.
I also read that you closed another similar ticket for not being able to reproduce, so I ask : what did you do ?
I could suggest the following :
Get above nether bedrock, on a survival normal 1.9.2 server with render distance set to 10;
Build a column of whatever material you wish to climb up to y=254;
Build an horizontal walkway of 24 blocks of a "spawnable" material, e.g. netherrack;
In the same direction, build after the walkway a 9x9 platform of the same material;
Come back to stand on top of the column, which should be at y=254, and separated by 24 to 33 blocks from the platform blocks, themselves standing at y=254;
Wait 10 minutes or until a mob spawns (as a verb) on the platform. If any one does, ok, it's not reproducible (and if wish to know you configuration to do the same on my server). If on the contrary no mob spawn at all, well, that's the point of this ticket, so either it's a bug and let's treat it as one, either it's a feature, so thanks to be clear about it !
Have a good day !
Hi all,
As stated in MC-82291, the issue is still there (version 1.9 - online server).
Is this intentional, or still a bug ?
I just discovered the same issue (late march 2016).
The server I'm playing on is hosted by mtxserv (meaning, not my own server on my own machine), and I recently updated it from 1.8.1 to 1.9, after what I noticed the problem.
I let my gold farm "run", just as usual (meaning every parameters including position were the same as when the farm did actually work, except the server version) for several hours, and not a single mob spawned.
Is this a "fix" aiming to break gold farms, or just a bug ?
Thanks for considering this issue ^^
Hi,
After performing some more tests (to gather data and pictures for the description), and obtaining zombie pigmen in SSP but not in SMP with the test described hereinbefore, I have a doubt and completely reinstalled the server (just keep the good old mca files, the aim was not to reset the world), and ... I finally got mobs spawning above the nether.
I don't know where it came from, (configuration, version mix or just if a good reset did the work) but zombie pigmen spawning at y=254 clearly show that the bug is no more relevant !
Therefore there is no more time to spend on it, and this issue and its duplicate may indeed be set as resolved.
Thanks for your assistance, and have a good day !