mojira.dev

Katya Vee

Assigned

No issues.

Reported

MCPE-158898 Full (named) shulker box disappears from inventory Duplicate

Comments

Not sure if this is indeed a bug or intended, but I experience this as well.

I completely agree here. It's September of 2021, and this issue has become almost unbearable for me. I am learning MC speedrunning, and whenever I'm in the Nether I am literally always fighting at least one Ghast, if I'm in a biome that allows their spawning. The Magma Cubes are also so over the top that I often avoid the Delta biomes entirely, which obviously adds time. I have a slightly better time with Skeletons in the Soul Sand Valleys, but fewer of them would be far more balanced, imo.

 

Ultimately, the Ghasts are what brought me here. They will spawn literally right in front of me, multiple at a time, the entire time I am in the Nether. It's so constant that my partner knows when I'm in the Nether without looking just by hearing their constant screeching. 

 

1.17 was made in large part to tempt players who avoided the Nether previously to go explore there. The Biomes are beautiful, and I thoroughly love this update, but the spawning issues on Bedrock are probably causing even fewer players to explore the Nether. God forbid your first Portal drops you in a Soul Sand Valley or a Basalt Delta. There is a high chance you will immediately be killed, especially if like myself, your computer lags a lot upon changing dimensions. This allows 10+ seconds of Hostile Mobs attacking me while I'm still stuck staring at the Nether loading screen, unable to defend myself. Obviously, my lacking a decent computer isn't MC's responsibility, but the spawning mechanics are. 

 

Please, please, consider parity with Java on this issue. Speedrunning on Bedrock is already significantly more challenging, and the Mob Spawns in the Nether is actually making it not fun.

I'm pretty sure all 3 of these 'bugs' are actually just parity differences. They're not actually causing problems, they're just different. Shrug